Iñigo Valentin 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. 3 лет назад
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common 5248647b04 Installer: Added kernel data extractor. Already implemented for items. 3 лет назад
decompiler ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 лет назад
Characters.h 5248647b04 Installer: Added kernel data extractor. Already implemented for items. 3 лет назад
DataInstaller.h 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. 3 лет назад
FieldTextWriter.h b3d9d8b15e Added Doxygen configuration. 3 лет назад
KernelDataInstaller.h ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 лет назад
MainWindow.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. 3 лет назад
ModelsAndAnimationsDb.h b3d9d8b15e Added Doxygen configuration. 3 лет назад
SaveMap.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. 3 лет назад
ScopedLgp.h 5a646dfeb3 All of the installer files refactored. 3 лет назад
SpawnPointDb.h 5a646dfeb3 All of the installer files refactored. 3 лет назад
VGearsUtility.h b3d9d8b15e Added Doxygen configuration. 3 лет назад