Iñigo Valentin 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. vor 3 Jahren
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common 5248647b04 Installer: Added kernel data extractor. Already implemented for items. vor 3 Jahren
decompiler ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. vor 3 Jahren
Characters.h 5248647b04 Installer: Added kernel data extractor. Already implemented for items. vor 3 Jahren
DataInstaller.h 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. vor 3 Jahren
FieldTextWriter.h b3d9d8b15e Added Doxygen configuration. vor 3 Jahren
KernelDataInstaller.h ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. vor 3 Jahren
MainWindow.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. vor 3 Jahren
ModelsAndAnimationsDb.h b3d9d8b15e Added Doxygen configuration. vor 3 Jahren
SaveMap.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. vor 3 Jahren
ScopedLgp.h 5a646dfeb3 All of the installer files refactored. vor 3 Jahren
SpawnPointDb.h 5a646dfeb3 All of the installer files refactored. vor 3 Jahren
VGearsUtility.h b3d9d8b15e Added Doxygen configuration. vor 3 Jahren