Iñigo Valentin 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. преди 3 години
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common 5248647b04 Installer: Added kernel data extractor. Already implemented for items. преди 3 години
decompiler ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. преди 3 години
Characters.h 5248647b04 Installer: Added kernel data extractor. Already implemented for items. преди 3 години
DataInstaller.h 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. преди 3 години
FieldTextWriter.h b3d9d8b15e Added Doxygen configuration. преди 3 години
KernelDataInstaller.h ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. преди 3 години
MainWindow.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. преди 3 години
ModelsAndAnimationsDb.h b3d9d8b15e Added Doxygen configuration. преди 3 години
SaveMap.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. преди 3 години
ScopedLgp.h 5a646dfeb3 All of the installer files refactored. преди 3 години
SpawnPointDb.h 5a646dfeb3 All of the installer files refactored. преди 3 години
VGearsUtility.h b3d9d8b15e Added Doxygen configuration. преди 3 години