Iñigo Valentin 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. 3 年之前
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common 5248647b04 Installer: Added kernel data extractor. Already implemented for items. 3 年之前
decompiler ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
Characters.h 5248647b04 Installer: Added kernel data extractor. Already implemented for items. 3 年之前
DataInstaller.h 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. 3 年之前
FieldTextWriter.h b3d9d8b15e Added Doxygen configuration. 3 年之前
KernelDataInstaller.h ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
MainWindow.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. 3 年之前
ModelsAndAnimationsDb.h b3d9d8b15e Added Doxygen configuration. 3 年之前
SaveMap.h 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. 3 年之前
ScopedLgp.h 5a646dfeb3 All of the installer files refactored. 3 年之前
SpawnPointDb.h 5a646dfeb3 All of the installer files refactored. 3 年之前
VGearsUtility.h b3d9d8b15e Added Doxygen configuration. 3 年之前