plugins_d.cfg 717 B

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  1. # Defines plugins to load
  2. # Plugin folder. Leave it unset: V-Gears looks for each plugin in the data directory, next to the executable, in the
  3. # Ogre plugin directory found when it was built, and in the usual system directories. If set (relative to this file),
  4. # it's searched first.
  5. # PluginFolder=
  6. # Define plugins
  7. # Plugin=RenderSystem_Direct3D9_d
  8. # Plugin=RenderSystem_Direct3D11
  9. # Plugin=RenderSystem_GL_d
  10. Plugin=RenderSystem_GL
  11. # Plugin=RenderSystem_GLES
  12. # Plugin=RenderSystem_GLES2
  13. # Plugin=Plugin_ParticleFX
  14. # Plugin=Plugin_BSPSceneManager
  15. # Plugin=Plugin_CgProgramManager
  16. # Plugin=Plugin_PCZSceneManager
  17. # Plugin=Plugin_OctreeZone
  18. # Plugin=Plugin_OctreeSceneManager
  19. #Plugin=Plugin_Data_d
  20. Plugin=Codec_STBI