| 12345678910111213141516171819202122232425262728 |
- /*
- * Copyright (C) 2022 The V-Gears Team
- *
- * This file is part of V-Gears
- *
- * V-Gears is free software: you can redistribute it and/or modify it under
- * terms of the GNU General Public License as published by the Free Software
- * Foundation, version 3.0 (GPLv3) of the License.
- *
- * V-Gears is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #include "FieldScriptFormatter.h"
- void FieldScriptFormatter::AddSpawnPoint(
- unsigned int map_id, const std::string& entity, const std::string& function_name,
- unsigned int address, int x, int y, int triangle_id, int angle
- ){}
- std::string FieldScriptFormatter::GetSpawnPointName(
- unsigned int map_id, const std::string& entity,
- const std::string& function_name, unsigned int address
- ){return GetMapName(map_id) + "_" + entity + "_" + function_name + "_" + std::to_string(address);}
- std::string FieldScriptFormatter::GetMapName(unsigned int map_id) { return std::to_string(map_id);}
|