FieldScriptFormatter.cpp 1.1 KB

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  1. /*
  2. * Copyright (C) 2022 The V-Gears Team
  3. *
  4. * This file is part of V-Gears
  5. *
  6. * V-Gears is free software: you can redistribute it and/or modify it under
  7. * terms of the GNU General Public License as published by the Free Software
  8. * Foundation, version 3.0 (GPLv3) of the License.
  9. *
  10. * V-Gears is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. */
  15. #include "FieldScriptFormatter.h"
  16. void FieldScriptFormatter::AddSpawnPoint(
  17. unsigned int map_id, const std::string& entity, const std::string& function_name,
  18. unsigned int address, int x, int y, int triangle_id, int angle
  19. ){}
  20. std::string FieldScriptFormatter::GetSpawnPointName(
  21. unsigned int map_id, const std::string& entity,
  22. const std::string& function_name, unsigned int address
  23. ){return GetMapName(map_id) + "_" + entity + "_" + function_name + "_" + std::to_string(address);}
  24. std::string FieldScriptFormatter::GetMapName(unsigned int map_id) { return std::to_string(map_id);}