/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "FieldScriptFormatter.h" void FieldScriptFormatter::AddSpawnPoint( unsigned int map_id, const std::string& entity, const std::string& function_name, unsigned int address, int x, int y, int triangle_id, int angle ){} std::string FieldScriptFormatter::GetSpawnPointName( unsigned int map_id, const std::string& entity, const std::string& function_name, unsigned int address ){return GetMapName(map_id) + "_" + entity + "_" + function_name + "_" + std::to_string(address);} std::string FieldScriptFormatter::GetMapName(unsigned int map_id) { return std::to_string(map_id);}