Iñigo Valentin 56a8eae34a Save/Load implemented. пре 3 година
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english 56a8eae34a Save/Load implemented. пре 3 година
japanese 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. пре 3 година
russian 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. пре 3 година
README.txt e66295d06a Let there be sound! пре 3 година

README.txt

This folder contains the game static texts. As of the time of this writting, only the english
language is actively maintained.