Iñigo Valentin 56a8eae34a Save/Load implemented. hace 3 años
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english 56a8eae34a Save/Load implemented. hace 3 años
japanese 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. hace 3 años
russian 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. hace 3 años
README.txt e66295d06a Let there be sound! hace 3 años

README.txt

This folder contains the game static texts. As of the time of this writting, only the english
language is actively maintained.