Iñigo Valentin 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. 3 年之前
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data 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. 3 年之前
RenderSystem_GL.so.1.12.10 ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
field_models_and_animation_metadata.xml ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
plugins.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
plugins.cfg_win32 ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
plugins_d.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
resources.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
resources.cfg_linux ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
resources_d.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
system.fontdef ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前
v-gears.cfg_linux ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. 3 年之前