Iñigo Valentin 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. hace 3 años
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data 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. hace 3 años
RenderSystem_GL.so.1.12.10 ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
field_models_and_animation_metadata.xml ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
plugins.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
plugins.cfg_win32 ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
plugins_d.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
resources.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
resources.cfg_linux ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
resources_d.cfg ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
system.fontdef ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años
v-gears.cfg_linux ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. hace 3 años