Free implementation of Final Fantasy 7 engine https://v-gears.inigovalentin.com

Iñigo Valentin d4a80968b6 Load, timers, and window modes. 3 years ago
CMake d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 years ago
PlugIns 8cf347c7cd A bit of cleanup in CMakeLists after removing SUDM. 3 years ago
Tests ff0bda93fe FF7 (and similar) namespaces removed. 3 years ago
V-Gears d4a80968b6 Load, timers, and window modes. 3 years ago
V-Gears-Installer d4a80968b6 Load, timers, and window modes. 3 years ago
data d4a80968b6 Load, timers, and window modes. 3 years ago
debian ff0bda93fe FF7 (and similar) namespaces removed. 3 years ago
doc 84c31bdbb7 Saving functionality implemented. 3 years ago
lib d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 years ago
.gitattributes b46a71540f Some improvements to the main menu. 3 years ago
.gitignore 5a646dfeb3 All of the installer files refactored. 3 years ago
CMakeLists.txt 3f9c004c30 Improvements in CMakeLists. 3 years ago
COPYING.txt 4b46ac2c50 Advanced options for the installer. 3 years ago
Doxyfile b3d9d8b15e Added Doxygen configuration. 3 years ago
README.md d4a80968b6 Load, timers, and window modes. 3 years ago
v-gears.desktop 7b7ad59a2c Initial commit. Minor modifications over QGears 4 years ago
v-gears.png 7b7ad59a2c Initial commit. Minor modifications over QGears 4 years ago

README.md

V-Gears V-Gears

What is V-Gears?

V-Gears is a free implementation of the game Final Fantasy 7 engine, designed to work with the original game data.

It's designed to run the original game data on modern operating systems, making the game playable without the need of emulators.

It's free software, and it's designed to be cross-platform. It, of course, doesn't include any copyrighted data from the original game, but it provides an installer to get the required data from your own PC copy of the game.

It's a continuation of q-gears, which is an enormous project started by some great people many years ago, with the same purpose as this, but which unfortunately became stalled.

Gallery

Note that, while these are actual screenshots of V-Gears, none of the images, sprites, textures, backgrounds, etc are part of the project. They have been extracted locally from an original Final Fantasy VII game, and are in no way distributed here.

Field maps:

|Cloud model|Dialogs|Animations| |--|--|--| |Cloud model|dialog|animation| |Climbing|Mid-jump!|Materia| |Climbing|Mid-jump|Materia| |Transparencies|Timers|| |Transparency|Timers||

Menus:

|Begin|Main|Name| |--|--|--| |Begin Menu|Main Menu|Name Menu| |Items|Key Items|Equip| |Item Menu|Key items menuy|Equip Menu| |Materia||| |Materia Menu|Save Menu||

Installer:

|Installer|Advanced| |--|--| |Installer|Advanced options|

Debug Tools

|Field maps|Walkmesh|Console| |--|--|--| |Debug fields|Walkmesh|Console|

What is it's current state?

Well, let's call it a work in progress... of a work in progress.

Things that work Things that don't
A few field maps Most field maps
Some menus Some other menus
Sound (mostly) Battles, in general.
Saving / Loading The world map, also in general
Timers Minigames
Party switching
Shops
Alternate controllable characters
Many other things

If the question was "How deep into the game can I play?", then the answer is

You can ALMOST play the whole Mako Reactor 1 mission. But dumbass Biggs won't show up to open the way out, so you die on fire. Or you would, if the bomb timer actually worked.

But don't worry! The engine is not fixed sequentially, or map by map. Once a fix is implememnted, it applies to all maps at once, anb big chunck of the game are unlocked after each fix.

In the meantime...

If it picked your curiosity, you can check out the history behind the project. Or, if you want to try it for yourself, maybe the build and installaton guides are a good place to start.

Or even better, if you want to see this done and want to contribute, clone the repo, read the style guide and have a go at it!