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- /*
- * V-Gears
- * Copyright (C) 2022 V-Gears Team
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <iostream>
- #include <sstream>
- #include <boost/format.hpp>
- #include "decompiler/field/instruction/FieldModuleInstruction.h"
- #include "decompiler/field/FieldEngine.h"
- #include "decompiler/field/FieldCodeGenerator.h"
- #include "decompiler/field/FieldDisassembler.h"
- void FF7::FieldModuleInstruction::ProcessInst(
- Function& func, ValueStack&, Engine* engine, CodeGenerator *code_gen
- ){
- FunctionMetaData md(func.metadata);
- switch (opcode_){
- case OPCODES::DSKCG: code_gen->WriteTodo(md.GetEntityName(), "DSKCG"); break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::ARROW:
- code_gen->AddOutputLine((
- boost::format("game:pointer_enable(%1%)")
- % (params_[0]->GetUnsigned() ? "true" : "false")
- ).str());
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::PNAME:
- code_gen->WriteTodo(md.GetEntityName(), "PNAME");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::GMSPD:
- code_gen->WriteTodo(md.GetEntityName(), "GMSPD");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::SMSPD:
- code_gen->WriteTodo(md.GetEntityName(), "SMSPD");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::FLMAT:
- code_gen->AddOutputLine("game:fill_materia()");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::FLITM:
- code_gen->WriteTodo(md.GetEntityName(), "FLITM");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::BTLCK:
- code_gen->AddOutputLine((
- boost::format("game:battle_enable(%1%)")
- % (params_[0]->GetUnsigned() ? "true" : "false")
- ).str());
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::MVLCK:
- code_gen->AddOutputLine((
- boost::format("game:movie_enable(%1%)")
- % (params_[0]->GetUnsigned() ? "true" : "false")
- ).str());
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::SPCNM:
- code_gen->WriteTodo(md.GetEntityName(), "SPCNM");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::RSGLB:
- code_gen->AddOutputLine("game:global_reset()");
- break;
- case (OPCODES::SPECIAL << 8) | OPCODES_SPECIAL::CLITM:
- code_gen->WriteTodo(md.GetEntityName(), "CLITM");
- break;
- case OPCODES::MINIGAME: code_gen->WriteTodo(md.GetEntityName(), "MINIGAME"); break;
- case OPCODES::BTMD2: code_gen->WriteTodo(md.GetEntityName(), "BTMD2"); break;
- case OPCODES::BTRLD: code_gen->WriteTodo(md.GetEntityName(), "BTRLD"); break;
- case OPCODES::BTLTB: code_gen->WriteTodo(md.GetEntityName(), "BTLTB"); break;
- case OPCODES::MAPJUMP: ProcessMAPJUMP(code_gen, func); break;
- case OPCODES::LSTMP: code_gen->WriteTodo(md.GetEntityName(), "LSTMP"); break;
- case OPCODES::BATTLE: ProcessBATTLE(code_gen); break;
- case OPCODES::BTLON: ProcessBTLON(code_gen); break;
- case OPCODES::BTLMD: code_gen->WriteTodo(md.GetEntityName(), "BTLMD"); break;
- case OPCODES::MPJPO:
- // Gateway function will do nothing if this is set to true
- code_gen->AddOutputLine(
- std::string("FFVII.Data.DisableGateways=")
- + (params_[0]->GetUnsigned() ? "true" : "false")
- );
- break;
- // Prepare to change map, don't need to output anything for this.
- case OPCODES::PMJMP: code_gen->AddOutputLine("-- Prepare map change"); break;
- // Prepare to change map, don't need to output anything for this,
- // seems to be the same thing as PMJMP.
- case OPCODES::PMJMP2: code_gen->AddOutputLine("-- Prepare map change 2"); break;
- case OPCODES::GAMEOVER: code_gen->WriteTodo(md.GetEntityName(), "GAMEOVER"); break;
- default:
- code_gen->AddOutputLine(FF7::FieldCodeGenerator::FormatInstructionNotImplemented(
- md.GetEntityName(), address_, opcode_
- ));
- }
- }
- void FF7::FieldModuleInstruction::ProcessBATTLE(CodeGenerator* code_gen){
- FieldCodeGenerator* cg = static_cast<FieldCodeGenerator*>(code_gen);
- const auto& battle_id = FF7::FieldCodeGenerator::FormatValueOrVariable(
- cg->GetFormatter(), params_[0]->GetUnsigned(), params_[1]->GetUnsigned()
- );
- code_gen->AddOutputLine((boost::format("entity_manager:battle_run(%1%)") % battle_id).str());
- }
- void FF7::FieldModuleInstruction::ProcessBTLON(CodeGenerator* code_gen){
- code_gen->AddOutputLine((
- boost::format("entity_manager:random_encounters_on(%1%)")
- % FF7::FieldCodeGenerator::FormatInvertedBool(params_[0]->GetUnsigned())
- ).str());
- }
- void FF7::FieldModuleInstruction::ProcessMAPJUMP(CodeGenerator* code_gen, Function& func){
- FieldCodeGenerator* cg = static_cast<FieldCodeGenerator*>(code_gen);
- const auto target_map_id = params_[0]->GetUnsigned();
- FunctionMetaData md(func.metadata);
- const std::string source_spawn_point_name = cg->GetFormatter().GetSpawnPointName(
- target_map_id, md.GetEntityName(), func.name, address_
- );
- cg->GetFormatter().AddSpawnPoint(
- target_map_id, md.GetEntityName(), func.name, address_,
- params_[1]->GetSigned(), // X
- params_[2]->GetSigned(), // Y
- params_[3]->GetSigned(), // Walk mesh triangle ID
- params_[4]->GetSigned() // Angle
- );
- const std::string target_map_name = cg->GetFormatter().GetMapName(target_map_id);
- code_gen->AddOutputLine(
- "load_field_map_request(\"" + target_map_name + "\", \"" + source_spawn_point_name + "\")"
- );
- }
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