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- #include <iostream>
- extern "C"
- {
- #include "lua.h"
- #include "lauxlib.h"
- #include "lualib.h"
- }
- bool dostring(lua_State* L, const char* str)
- {
- if (luaL_loadbuffer(L, str, std::strlen(str), str) || lua_pcall(L, 0, 0, 0))
- {
- const char* a = lua_tostring(L, -1);
- std::cout << a << "\n";
- lua_pop(L, 1);
- return true;
- }
- return false;
- }
- #include <luabind/luabind.hpp>
- #include <boost/intrusive_ptr.hpp>
- namespace luabind
- {
- namespace converters
- {
- // tell luabind that there is a converter for boost::intrusive_ptr<T>
- template<class T>
- yes_t is_user_defined(by_value<boost::intrusive_ptr<T> >);
- template<class T>
- yes_t is_user_defined(by_const_reference<boost::intrusive_ptr<T> >);
- // function used to destruct the object in lua
- template<class T>
- struct decrement_ref_count
- {
- static void apply(void* ptr)
- {
- T* p = static_cast<T*>(ptr);
- intrusive_ptr_release(p);
- }
- };
- template<class T>
- void convert_cpp_to_lua(lua_State* L, const boost::intrusive_ptr<T>& ptr)
- {
- if (!ptr)
- {
- lua_pushnil(L);
- return;
- }
- T* raw_ptr = ptr.get();
- // add reference to object, this will be released when the object is collected
- intrusive_ptr_add_ref(raw_ptr);
- detail::class_registry* registry = luabind::detail::class_registry::get_registry(L);
- detail::class_rep* crep = registry->find_class(LUABIND_TYPEID(T));
- assert(crep != 0 && "You are trying to convert an unregistered type");
- // create the struct to hold the object
- void* obj = lua_newuserdata(L, sizeof(detail::object_rep));
- // we send 0 as destructor since we know it will never be called
- new(obj) luabind::detail::object_rep(raw_ptr, crep, detail::object_rep::owner, decrement_ref_count<T>::apply);
- // set the meta table
- detail::getref(L, crep->metatable_ref());
- lua_setmetatable(L, -2);
- }
- template<class T>
- boost::intrusive_ptr<T>
- convert_lua_to_cpp(lua_State* L, by_const_reference<boost::intrusive_ptr<T> >, int index)
- {
- typename detail::default_policy::template generate_converter<T*, detail::lua_to_cpp>::type converter;
- T* ptr = converter.apply(L, LUABIND_DECORATE_TYPE(T*), index);
- return boost::intrusive_ptr<T>(ptr);
- }
- template<class T>
- boost::intrusive_ptr<T> convert_lua_to_cpp(lua_State* L, by_value<boost::intrusive_ptr<T> >, int index)
- {
- return convert_lua_to_cpp(L, by_const_reference<boost::intrusive_ptr<T> >(), index);
- }
- template<class T>
- int match_lua_to_cpp(lua_State* L, by_value<boost::intrusive_ptr<T> >, int index)
- {
- typedef typename detail::default_policy::template generate_converter<T*, detail::lua_to_cpp>::type converter_t;
- return converter_t::match(L, LUABIND_DECORATE_TYPE(T*), index);
- }
- template<class T>
- int match_lua_to_cpp(lua_State* L, by_const_reference<boost::intrusive_ptr<T> >, int index)
- {
- typedef typename detail::default_policy::template generate_converter<T*, detail::lua_to_cpp>::type converter_t;
- return converter_t::match(L, LUABIND_DECORATE_TYPE(T*), index);
- }
- }
- }
- struct A
- {
- A()
- : cnt(0)
- {}
- ~A() { std::cout << "free memory\n"; }
-
- int cnt;
- };
- void intrusive_ptr_add_ref(A* ptr)
- {
- ++ptr->cnt;
- std::cout << "add ref\n";
- }
- void intrusive_ptr_release(A* ptr)
- {
- --ptr->cnt;
- std::cout << "release\n";
- if (ptr->cnt == 0) delete ptr;
- }
- void f(boost::intrusive_ptr<A> ptr)
- {
- std::cout << "count: " << ptr->cnt << "\n";
- }
- boost::intrusive_ptr<A> factory()
- {
- return boost::intrusive_ptr<A>(new A());
- }
- int main()
- {
- lua_State* L = lua_open();
- lua_baselibopen(L);
- luabind::open(L);
-
- using namespace luabind;
- module(L)
- [
- class_<A>("A")
- .def_readonly("cnt", &A::cnt),
- def("factory", &factory),
- def("f", &f)
- ];
- dostring(L, "a = factory()");
- dostring(L, "print('lua count: ' .. a.cnt)");
- dostring(L, "f(a)");
- lua_close(L);
- return 0;
- }
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