Free implementation of Final Fantasy 7 engine https://v-gears.inigovalentin.com

Iñigo Valentin a815e4b7cb Installer reworked: 3 年之前
CIBuild 337e2a41e4 Q-Gears renamed to V-Gears everywhere. 3 年之前
CMake 2b7397f9ba Combined Q-Gears and V-Gears repositories. 3 年之前
PlugIns 8cf347c7cd A bit of cleanup in CMakeLists after removing SUDM. 3 年之前
SupportedGames 8cf347c7cd A bit of cleanup in CMakeLists after removing SUDM. 3 年之前
Tests ff0bda93fe FF7 (and similar) namespaces removed. 3 年之前
V-Gears 69d27d462b [INSTALLER] Changes in the installer to use the new TEX file handler: non-square images are now OK. 3 年之前
V-Gears-Installer a815e4b7cb Installer reworked: 3 年之前
data 69d27d462b [INSTALLER] Changes in the installer to use the new TEX file handler: non-square images are now OK. 3 年之前
debian ff0bda93fe FF7 (and similar) namespaces removed. 3 年之前
doc dac3f62ab2 Added documentation: 3 年之前
lib 85fe59cc2a Some old code of SUDM removed. Of the rest, part formatted and documented. Compiles against C++20 specification. 3 年之前
.gitattributes b46a71540f Some improvements to the main menu. 3 年之前
.gitignore 5a646dfeb3 All of the installer files refactored. 3 年之前
.travis.yml 6ffd6343bc Should be allowing failure on COVERAGE, not COVERITY 11 年之前
CMakeLists.txt 65efc0f2e2 Installer: Code refactoring. Field and world instructions separated to their own files. More old SUDM code removed. 3 年之前
COPYING.txt ff0bda93fe FF7 (and similar) namespaces removed. 3 年之前
Doxyfile b3d9d8b15e Added Doxygen configuration. 3 年之前
README.md f400307aa9 Installer: The Kernel parser now extracts character, attack, character growth and weapon data. 3 年之前
configure_version_file.cmake.in 314445a635 Project layout changed. 4 年之前
v-gears.desktop 7b7ad59a2c Initial commit. Minor modifications over QGears 4 年之前
v-gears.png 7b7ad59a2c Initial commit. Minor modifications over QGears 4 年之前
wix.template.in 7b7ad59a2c Initial commit. Minor modifications over QGears 4 年之前

README.md

V-Gears V-Gears

What is V-Gears?

V-Gears is a free implementation of the game Final Fantasy 7, designed to work with the original game data.

What is it's current state?

Well, if the question means "How deep into the game can I play?", the answer is "Not much". Exactly until here:

Max progress

Also, there are no battles, and the world map doesn't work.

But don't worry! The engine is not fixed sequentially, or map by map. Once a fix is implememnted, it applies to all maps at once, anb big chunck of the game are unlocked after each fix.

The field engine is almost completly functional. Once the little quircks in the original game script parser are fixed, all maps should be playable.

In the meantime...

If it picked your curiosity, you can check out the history behind the project. Or, if you want to try it for yourself, maybe the build and installaton guides are a good place to start.

Or even better, if you want to see this done and want to contribute, clone the repo, read the style guid and have a go at it!