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- #ifndef SKELETON_FILE_H
- #define SKELETON_FILE_H
- #include <Ogre.h>
- #include "SkeletonFile.h"
- #include "common/File.h"
- class SkeletonFile : public File
- {
- public:
- explicit SkeletonFile(const Ogre::String& file);
- explicit SkeletonFile(File* pFile);
- SkeletonFile(File* pFile, const u32 offset, const u32 length);
- SkeletonFile(u8* pBuffer, const u32 offset, const u32 length);
- virtual ~SkeletonFile(void);
- void GetData ( std::vector< s16 >& skeleton_length, const int offset_to_bones, const int number_of_bones, Ogre::SkeletonPtr skeleton );
- };
- #endif // SKELETON_FILE_H
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