def_characters.lua 971 B

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  1. FFVII.Characters = {}
  2. FFVII.Characters.Cloud = {
  3. -- field related
  4. enable = false,
  5. party_lock = false,
  6. -- battle related
  7. unit_type = FFVII.Battle.Type.ALLY,
  8. max_hp = 318,
  9. current_hp = 318,
  10. max_mp = 57,
  11. current_mp = 57,
  12. level = 7,
  13. -- primary stats
  14. strength = 19,
  15. vitality = 18,
  16. magic = 25,
  17. spirit = 18,
  18. dexterity = 9,
  19. luck = 16,
  20. -- derived stats
  21. physical_power = 37, -- attack
  22. physical_defense = 18, -- vitality
  23. physical_dodge = 0,
  24. magic_power = 25, -- magic
  25. magic_defense = 0, -- spirit
  26. speed = 9, -- calculated from dexterity
  27. luck = 4, -- luck
  28. row = FFVII.Battle.Row.FRONT,
  29. battle_speed = 0,
  30. timer = 0,
  31. on_start = function(self)
  32. while true do
  33. local dir = self.entity:get_rotation()
  34. dir = dir + 1
  35. self.entity:set_rotation( dir )
  36. script:wait( 0 )
  37. end
  38. return 0;
  39. end;
  40. }