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- /*
- * Copyright (C) 2022 The V-Gears Team
- *
- * This file is part of V-Gears
- *
- * V-Gears is free software: you can redistribute it and/or modify it under
- * terms of the GNU General Public License as published by the Free Software
- * Foundation, version 3.0 (GPLv3) of the License.
- *
- * V-Gears is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #pragma once
- #include <OgreCamera.h>
- #include <OgreSimpleRenderable.h>
- /**
- * An entity collision
- */
- class EntityCollision : public Ogre::SimpleRenderable{
- public:
- /**
- * Constructor.
- */
- EntityCollision();
- /**
- * Destructor.
- */
- virtual ~EntityCollision();
- /**
- * Retrieves the view depth, relative to a camera.
- *
- * @param camera[in] The camera
- * @return The squared view depth (always 0).
- */
- Ogre::Real getSquaredViewDepth(const Ogre::Camera* cam) const;
- /**
- * Retrieves the bounding radius.
- *
- * @return The bounding radius (always 0).
- */
- Ogre::Real getBoundingRadius() const;
- };
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