Free implementation of Final Fantasy 7 engine https://v-gears.inigovalentin.com
|
|
13 часов назад | |
|---|---|---|
| .github | 1 неделя назад | |
| CMake | 13 часов назад | |
| PlugIns | 4 лет назад | |
| data | 13 часов назад | |
| doc | 13 часов назад | |
| src | 13 часов назад | |
| test | 13 часов назад | |
| .gitattributes | 4 лет назад | |
| .gitignore | 3 дней назад | |
| CMakeLists.txt | 13 часов назад | |
| COPYING.txt | 4 лет назад | |
| Doxyfile | 4 лет назад | |
| README.md | 13 часов назад | |
| v-gears-installer.desktop | 4 месяцев назад | |
| v-gears-installer.png | 4 месяцев назад | |
| v-gears.desktop | 13 часов назад | |
| v-gears.png | 4 месяцев назад |
V-GearsV-Gears is a free implementation of the game Final Fantasy 7 engine, designed to work with the original game data.
It's designed to run the original game data on modern operating systems, making the game playable without the need of emulators.
It's free software, and it's designed to be cross-platform. It, of course, doesn't include any copyrighted data from the original game, but it provides an installer to get the required data from your own PC copy of the game.
It's a continuation of q-gears, which is an enormous project started by some great people many years ago, with the same purpose as this, but which unfortunately became stalled.
Note that, while these are actual screenshots of V-Gears, none of the images, sprites, textures, backgrounds, etc are part of the project. They have been extracted locally from an original Final Fantasy VII game, and are in no way distributed here.
Most of the field maps are working. Some are buggy, some have their own quircks, and some can even crash the whole game, but overall, almost oll of them are playable. Most models, animations and opcodes are extracted and implemented. Background music work, and FMVs can be played
|Cloud model|Dialogs|Animations|
|--|--|--|
|
|
|
|
|Transparencies|Timers|Choices|
|
|
|
|
Battles are... playable. Battle models and animations are implemented. The battle commands show according to the equiped materia. Basic attacks and magic are working, and some spell effects are shown. But there is atill a lot to fix: Most formulas, a lot of commands, summons...
Battle Flow|
|--|
|
All menus are implemented and working. They behave exactly like the originals.
|Begin|Main|Name|
|--|--|--|
|
|
|
|
|Items|Key Items|Equip|
|
|
|
|
|Materia|||
|
|
||
The world map is bareli playable. The world map models are extracted and can be displayed. The world map is navigable, and most cities can be entered. Most vehicles are implemented and can be used, but there are still a number of bugs
|Worldmap|Dialogs|Animations|
|--|--|--|
|
|
|
|
The installer is the tool that extract the data from the original game
|Installer|Advanced|
|--|--|
|
|
|
|Field maps|Walkmesh|Console|
|--|--|--|
|
|
|
|
If it picked your curiosity, you can check out the history behind the project. Or, if you want to try it for yourself, maybe the build and installaton guides are a good place to start.
Or even better, if you want to see this done and want to contribute, clone the repo, read the style guide and have a go at it!