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- #ifndef PLFILE_H
- #define PLFILE_H
- #include "common/File.h"
- class PlayerFile : public File
- {
- public:
- PlayerFile( const Ogre::String &file );
- PlayerFile( File* file );
- PlayerFile( File* file, const u32 &offset, const u32 &length );
- PlayerFile( u8* buffer, const u32 &offset, const u32 &length );
- virtual ~PlayerFile();
- private:
- void DumpData();
- };
- #endif // PLFILE_H
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