#ifndef PLFILE_H #define PLFILE_H #include "common/File.h" class PlayerFile : public File { public: PlayerFile( const Ogre::String &file ); PlayerFile( File* file ); PlayerFile( File* file, const u32 &offset, const u32 &length ); PlayerFile( u8* buffer, const u32 &offset, const u32 &length ); virtual ~PlayerFile(); private: void DumpData(); }; #endif // PLFILE_H