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- <div id='portrait'>
- <input type='hidden' id='selected_id' value='<?=$page->id?>'/>
- <img id='portrait_img' class='border_<?=$page->element?>' src='<?=$page->cur_img?>'/>
- <h4 id='portrait_title' class='color_<?=$page->element?>'>
- <?=$page->cur_name?>
- </h4>
- <div id='portrait_default_stars'>
- <?php
- for ($i = 0; $i < $page->collection->monster->stars; $i++){
- ?>
- <img class='portrait_star' src='<?=($path["img"]["layout"] . "icon/star.png")?>'/>
- <?php
- }
- ?>
- </div> <!-- #default_stars -->
- <div id='portrait_current_stars'>
- <?php
- if ($page->awaken == 1){
- $star_src = $path["img"]["layout"] . "icon/star_aw.png";
- }
- else{
- $star_src = $path["img"]["layout"] . "icon/star.png";
- }
- for ($i = 1; $i < 7; $i++){
- $translucent = "";
- if ($i > $page->stars){
- $translucent = "portrait_star_translucent";
- }
- ?>
- <img class='portrait_star <?=$translucent?>' src='<?=$star_src?>'/>
- <?php
- }
- ?>
- </div> <!-- #current_stars -->
- <table id='portrait_stats'>
- <tr>
- <td class='name'>Health</td>
- <td class='value'><?=$page->hp?></td>
- <td class='name'>Speed</td>
- <td class='value'><?=$page->spd?></td>
- </tr>
- <tr>
- <td class='name'>Attack</td>
- <td class='value'><?=$page->atk?></td>
- <td class='name'>Defense</td>
- <td class='value'><?=$page->def?></td>
- </tr>
- <tr>
- <td class='name'>Critical damage</td>
- <td class='value'><?=$page->crid?>%</td>
- <td class='name'>Critical rate</td>
- <td class='value'><?=$page->crir?>%</td>
- </tr>
- <tr>
- <td class='name'>Resistance</td>
- <td class='value'><?=$page->res?>%</td>
- <td class='name'>Accuracy</td>
- <td class='value'><?=$page->acc?>%</td>
- </tr>
- </table> <!-- #portrait_skills -->
- <table id='portrait_skills'>
- <tr>
- <?php
- foreach ($page->skill as $s){
- if (isset($s->upgrade) && $page->awaken == 1){
- $skill = $s->upgrade;
- }
- else{
- $skill = $s;
- }
- $skill_awaken = "";
- $skill_leader = "";
- if ($page->awaken == 1 && $skill->awaken == 1){
- $skill_awaken = "skill_awaken";
- }
- elseif ($page->awaken == 0 && $skill->awaken == 1){
- $skill_awaken = "skill_disabled";
- }
- if ($skill->leader == 1){
- $skill_leader = 'skill_leader';
- }
- ?>
- <td>
- <span class='skill_image'>
- <img class='skill_image <?=$skill_awaken?> <?=$skill_leader?>' src='<?=$skill->img?>' alt=''/>
- <span class='skill_tooltip'>
- <img class='skill_tooltip_image <?=$skill_awaken?> <?=$skill_leader?>' src='<?=$skill->img?>' alt=''/>
- <span class='skill_tooltip_title'><?=$skill->name?></span>
- <br/>
- <?=$skill->desc?>
- </span>
- </span>
- <span class='skill_name <?=$skill_awaken?> <?=$skill_leader?>'><?=$skill->name?></span>
- </td>
- <?php
- }
- ?>
- </tr>
- </table>
- <hr id='portrait_separator'>
- <table id='portrait_table'>
- <tr>
- <td class='left'>
- Stars:
- </td>
- <td class='right'>
- <input id='v_stars' value='<?=$page->stars?>' type='number' min='1' max='6' onChange='selectMaxLevel(this.value); updateMonster(document.getElementById("selected_id").value, "stars", this.value);'/>
- </td>
- <tr>
- </tr>
- <td class='left'>
- Level:
- </td>
- <td class='right'>
- <input id='v_level' value='<?=$page->level?>' type='number' min='1' max='<?=$page->max_level?>' onChange='updateMonster(document.getElementById("selected_id").value, "level", this.value);'/>
- </td>
- </tr>
- <tr>
- <td class='left'>
- Awakened:
- </td>
- <td class='right'>
- <?php
- $checked = "";
- if ($page->awaken == 1){
- $checked = "checked";
- }
- ?>
- <input id='v_awaken' type='checkbox' <?=$checked?> onChange='updateMonster(document.getElementById("selected_id").value, "awaken", this.checked);'/>
- </td>
- </tr>
- </table>
- <input type='button' onClick='removeMonster(document.getElementById("selected_id").value);' value='Delete monster'/>
- </div> <!-- #portrait -->
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