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- <?php
- /**
- * Urgent Skillup report page file.
- *
- * Provides a class with all the properties and methods to display the page.
- *
- * @author Iñigo Valentin <i@inigovalentin.com>
- * @license https://www.gnu.org/licenses/gpl-3.0.en.html GNU General Public License V3
- * @package SWDB
- */
- require_once(PATH::PAGE . "Page.php");
- require_once(PATH::ENTITY . "Unit.php");
- /**
- * Urgent Skillup report page model.
- *
- * @category Page
- */
- class Report_Skillup_Page extends Page{
- /**
- * @var Unit[] Sorted list of units.
- */
- private $units = [];
- /**
- * @var mixed[] Default filter values.
- */
- private $filters = [
- "MIN_STARS" => 5,
- "MAX_STARS" => 6,
- "MIN_NATURAL_STARS" => 5,
- "MAX_NATURAL_STARS" => 5,
- "IN_STORAGE" => false,
- "WITHOUT_RUNES" => false,
- "FAMILY" => false,
- "MAXED" => false,
- "2A" => false,
- "HOMUNCULUS" => true,
- "UNIT" => 0, // 0: All, 1: In teams, 2: In teams (score > 0)
- "PONDERATION" => [1, 1.5, 2, 2.5]
- ];
- /**
- * Constructor.
- *
- * Retrieves the data and initializes the variables.
- */
- public function __construct(){
- parent::__construct();
- $this->set_public(true);
- $this->set_view("report_skillup.php");
- $this->set_title("Urgent skill-ups");
- $this->set_description("FMonster in need of skilling up");
- $this->set_canonical("player/" . get_context()->get_player()->get_id() . "/report/report_skillup/");
- $this->add_css("report_skillup.css");
-
- $this->parse_filters();
- $result_set = $this->prepare_statement()->execute();
- while ($result = $result_set->fetchArray(SQLITE3_ASSOC)){
- array_push($this->units, new Unit($result["id"]));
- }
- $this->set_code(200);
- $this->set_message("OK");
- }
- /**
- * Parses the request looking for the selected filters, validates them
- * and adds them to the $filters array.
- */
- private function parse_filters(){
- if (isset($_GET["min_stars"]) && intval($_GET["min_stars"]) > 0 && intval($_GET["min_stars"]) < 7){
- $this->filters["MIN_STARS"] = intval($_GET["min_stars"]);
- }
- if (isset($_GET["max_stars"]) && intval($_GET["max_stars"]) > 0 && intval($_GET["max_stars"]) < 7){
- $this->filters["MAX_STARS"] = intval($_GET["max_stars"]);
- }
- if (isset($_GET["min_natural_stars"]) && intval($_GET["min_natural_stars"]) > 0 && intval($_GET["min_natural_stars"]) < 6){
- $this->filters["MIN_NATURAL_STARS"] = intval($_GET["min_natural_stars"]);
- }
- if (isset($_GET["max_natural_stars"]) && intval($_GET["max_natural_stars"]) > 0 && intval($_GET["max_natural_stars"]) < 6){
- $this->filters["MAX_NATURAL_STARS"] = intval($_GET["max_natural_stars"]);
- }
- if (isset($_GET["in_storage"]) && $_GET["in_storage"] == "on"){
- $this->filters["IN_STORAGE"] = true;
- }
- if (isset($_GET["without_runes"]) && $_GET["without_runes"] == "on"){
- $this->filters["WITHOUT_RUNES"] = true;
- }
- if (isset($_GET["family"]) && $_GET["family"] == "on"){
- $this->filters["FAMILY"] = true;
- }
- if (isset($_GET["maxed"]) && $_GET["maxed"] == "on"){
- $this->filters["MAXED"] = true;
- }
- if (!isset($_GET["2a"]) || $_GET["2a"] != "on"){
- $this->filters["2A"] = false;
- }
- else{
- $this->filters["2A"] = true;
- }
- if (isset($_GET["homunculus"]) && $_GET["homunculus"] == "on"){
- $this->filters["HOMUNCULUS"] = true;
- }
- if (isset($_GET["unit"]) && intval($_GET["unit"]) >= 0 && intval($_GET["unit"]) <= 2){
- $this->filters["UNIT"] = intval($_GET["unit"]);
- }
- if (isset($_GET["pond_1"]) && floatval($_GET["pond_1"]) >= 0 && floatval($_GET["pond_1"]) <= 4){
- $this->filters["PONDERATION"][0] = floatval($_GET["pond_1"]);
- }
- if (isset($_GET["pond_2"]) && floatval($_GET["pond_2"]) >= 0 && floatval($_GET["pond_2"]) <= 4){
- $this->filters["PONDERATION"][1] = floatval($_GET["pond_2"]);
- }
- if (isset($_GET["pond_3"]) && floatval($_GET["pond_3"]) >= 0 && floatval($_GET["pond_3"]) <= 4){
- $this->filters["PONDERATION"][2] = floatval($_GET["pond_3"]);
- }
- if (isset($_GET["pond_4"]) && floatval($_GET["pond_4"]) >= 0 && floatval($_GET["pond_4"]) <= 4){
- $this->filters["PONDERATION"][3] = floatval($_GET["pond_4"]);
- }
- return;
- }
- /**
- * Prepares the statement to execute against the database using the filter values.
- *
- * @return SQLite3Stmt prepared statement.
- */
- private function prepare_statement(){
- // Common items
- $query = "
- SELECT DISTINCT
- unit.id AS id,
- --sum(unit_skill.level * (CAST(skill.slot + 1 AS FLOAT) / 2.0)) AS ponderated_lvl,
- sum((unit_skill.level - 1)*
- CASE
- WHEN skill.slot = 1 THEN :ponderation_0
- WHEN skill.slot = 2 THEN :ponderation_1
- WHEN skill.slot = 3 THEN :ponderation_2
- WHEN skill.slot = 4 THEN :ponderation_3
- ELSE 1
- END
- ) AS ponderated_lvl,
- sum(unit_skill.level) AS lvl,
- --sum(skill.max_level * (CAST(skill.slot + 1 AS FLOAT) / 2.0)) AS ponderated_max_lvl,
- sum((skill.max_level - 1) *
- CASE
- WHEN skill.slot = 1 THEN :ponderation_0
- WHEN skill.slot = 2 THEN :ponderation_1
- WHEN skill.slot = 3 THEN :ponderation_2
- WHEN skill.slot = 4 THEN :ponderation_3
- ELSE 1
- END
- ) AS ponderated_max_lvl,
- sum(skill.max_level) AS max_lvl
- FROM
- unit,
- monster,
- unit_skill,
- monster_skill,
- skill
- WHERE
- unit.player = :player AND
- unit.monster = monster.id AND
- unit_skill.unit = unit.id ";
- switch ($this->filters["UNIT"]){
- case 0: // All units, do not fiter.
- break;
- case 1: // Units in teams.
- $query .= "
- AND (
- unit.id IN (
- SELECT DISTINCT unit
- FROM
- team,
- team_unit
- WHERE
- team.id = team_unit.team AND
- team.player = unit.player
- )
- ) AND ";
- break;
- case 2: // Units in teams with score.
- $query .= "
- AND (
- unit.id IN (
- SELECT DISTINCT unit
- FROM
- team,
- team_unit
- WHERE
- team.id = team_unit.team AND
- team.player = unit.player AND
- team.score > 0
- )
- ) ";
- break;
- }
- if (!$this->filters["HOMUNCULUS"]){
- $query .= "
- -- TODO: filter by units id
- --monster.homunculus <> 1 AND
- AND unit_skill.skill = monster_skill.skill AND
- monster.id = monster_skill.monster AND
- skill.id = monster_skill.monster
- ";
- }
- else{
- $query .= "
- AND (
- (
- monster.homunculus <> 1 AND
- unit_skill.skill = monster_skill.skill AND
- monster.id = monster_skill.monster AND
- skill.id = monster_skill.skill
- ) OR
- (
- -- TODO: Flter by unit IDs
- --unit.homunculus = 1 AND
- unit.monster = monster.id AND
- unit_skill.unit = unit.id AND
- unit_skill.skill = skill.id AND
- unit.id = unit_skill.unit
- )
- )
- ";
- }
-
- $query .= "
- AND skill.max_level > 1 AND
- unit.stars BETWEEN :min_stars AND :max_stars
- ";
- if ($this->filters["2A"]){
- $query .= "
- AND ((
- monster.natural_stars BETWEEN :min_natural_stars AND :max_natural_stars
- ) OR (
- monster.base_stars - monster.natural_stars > 1
- ))
- ";
- }
- else{
- $query .= "
- AND monster.natural_stars BETWEEN :min_natural_stars AND :max_natural_stars
- ";
- }
- if (!$this->filters["IN_STORAGE"]){
- $query .= "
- AND unit.building <> :storage_building
- ";
- }
- if (! $this->filters["WITHOUT_RUNES"]){
- $query .= "
- AND unit.id IN (SELECT DISTINCT unit FROM unit_rune WHERE rta = :rta)
- ";
- }
- if (! $this->filters["FAMILY"]){
- $query .= "
- AND unit.monster NOT IN (SELECT id FROM monster m WHERE family IN (SELECT family FROM monster k WHERE k.family = m.family AND k.natural_stars < m.natural_stars AND k.natural_stars < :min_natural_stars))
- ";
- // Special case: Eirgar (Dark Vampire lord). Nat5 can be powered with 4 star Vampires.
- if ($this->filters["MIN_NATURAL_STARS"] >= 5){
- $query .= " AND monster.id <> 19114 AND monster.id <> 19104 ";
- }
- // Special case: Fran (Light Fairy Queen). Nat3 can be powered with 2 star Fairies.
- if ($this->filters["MIN_NATURAL_STARS"] >= 3){
- $query .= " AND monster.id <> 23015 AND monster.id <> 23005 ";
- }
- }
- $query .= " GROUP BY unit.id ";
- if (! $this->filters["MAXED"]){
- $query .= " HAVING ponderated_lvl < ponderated_max_lvl ";
- }
- $query .= "
- ORDER BY
- CAST(ponderated_lvl * 100 AS FLOAT) / CAST(ponderated_max_lvl * 100 AS FLOAT),
- unit.stars DESC,
- unit.level DESC,
- CAST(lvl AS FLOAT) / CAST(max_lvl AS FLOAT),
- max_lvl - lvl DESC
- ";
- $statement = get_context()->get_db()->prepare($query);
- for ($i = 0; $i < 4; $i ++){
- $statement->bindValue(":ponderation_$i", $this->filters["PONDERATION"][$i], SQLITE3_FLOAT);
- }
- $statement->bindValue(":player", get_context()->get_player()->get_id(), SQLITE3_TEXT);
- $statement->bindValue(":min_stars", $this->filters["MIN_STARS"], SQLITE3_INTEGER);
- $statement->bindValue(":max_stars", $this->filters["MAX_STARS"], SQLITE3_INTEGER);
- $statement->bindValue(":min_natural_stars", $this->filters["MIN_NATURAL_STARS"], SQLITE3_INTEGER);
- $statement->bindValue(":max_natural_stars", $this->filters["MAX_NATURAL_STARS"], SQLITE3_INTEGER);
- $statement->bindValue(":storage_building", BUILDING_ID::MONSTER_STORAGE, SQLITE3_INTEGER);
- $statement->bindValue(":rta", get_context()->get_game_mode(), SQLITE3_INTEGER);
- return $statement;
- }
-
- /**
- * Retrieves the selected units, sorted by urgency.
- *
- * @return Unit[] Selected units.
- */
- public function get_units(){
- return $this->units;
- }
-
- /**
- * Retrieves the page filters.
- *
- * @return mixed[] Page filtes
- */
- public function get_filters(){
- return $this->filters;
- }
-
- /**
- * Retrieves one filter.
- *
- * @param string $key
- * @return mixed Filter value, null if if doesn't exist.
- */
- public function get_filter($key){
- if (array_key_exists($key, $this->filters)){
- return $this->filters[$key];
- }
- else{
- return null;
- }
- }
- }
- ?>
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