Iñigo Valentin f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
..
common f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
data 03ac814a70 Attack models can be loaded in battle via console. %!s(int64=3) %!d(string=hai) anos
decompiler 97dcb9b86f Basic battle UI. %!s(int64=3) %!d(string=hai) anos
BattleDataInstaller.cpp 80b636e14d Installer: Battle spell models and animations extracted during installation (untextured). %!s(int64=3) %!d(string=hai) anos
BattleDataInstaller.h 80b636e14d Installer: Battle spell models and animations extracted during installation (untextured). %!s(int64=3) %!d(string=hai) anos
CMakeLists.txt 39e03aeaa6 Installer improvements: %!s(int64=3) %!d(string=hai) anos
Characters.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
DataInstaller.cpp f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
DataInstaller.h f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
FieldDataInstaller.cpp f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
FieldDataInstaller.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
FieldTextWriter.cpp 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
FieldTextWriter.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
KernelDataInstaller.cpp d716df78d0 More battle workflow: %!s(int64=3) %!d(string=hai) anos
KernelDataInstaller.h cceff4d5a4 A bit of work in the battle system. Magic and summon list are now shown, commands are ordered. %!s(int64=3) %!d(string=hai) anos
MainWindow.cpp f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
MainWindow.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
MainWindow.ui f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
MediaDataInstaller.cpp f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
MediaDataInstaller.h f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
ModelsAndAnimationsDb.cpp 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
ModelsAndAnimationsDb.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
OgreCore.zip 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
SaveMap.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
ScopedLgp.cpp 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
ScopedLgp.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
SpawnPointDb.h 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos
TexFile.cpp 80b636e14d Installer: Battle spell models and animations extracted during installation (untextured). %!s(int64=3) %!d(string=hai) anos
TexFile.h 80b636e14d Installer: Battle spell models and animations extracted during installation (untextured). %!s(int64=3) %!d(string=hai) anos
VGearsUtility.cpp 038403f75d Installer: Battle data installer started. Attacks, enemies, and enemy formations are correclty read from scene.bin and parsed to xml files. %!s(int64=3) %!d(string=hai) anos
VGearsUtility.h 038403f75d Installer: Battle data installer started. Attacks, enemies, and enemy formations are correclty read from scene.bin and parsed to xml files. %!s(int64=3) %!d(string=hai) anos
WorldInstaller.cpp f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
WorldInstaller.h f1ae554e9d Installer improvements. %!s(int64=2) %!d(string=hai) anos
main.cpp 7a96606d01 Project structure changed: %!s(int64=3) %!d(string=hai) anos