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- /*
- * Copyright (C) 2022 The V-Gears Team
- *
- * This file is part of V-Gears
- *
- * V-Gears is free software: you can redistribute it and/or modify it under
- * terms of the GNU General Public License as published by the Free Software
- * Foundation, version 3.0 (GPLv3) of the License.
- *
- * V-Gears is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #include <string>
- #include <algorithm>
- #include <boost/filesystem.hpp>
- #include <QtCore/QDir>
- #include "DiskImage.h"
- #include "FieldDataInstaller.h"
- #include "ModelMaterials.h"
- #include "TexFile.h"
- #include "common/File.h"
- #include "data/VGearsMapListFile.h"
- #include "data/VGearsLZSFLevelFileManager.h"
- #include "data/VGearsHRCFileManager.h"
- #include "data/VGearsLGPArchive.h"
- #include "data/VGearsAFileManager.h"
- float FieldDataInstaller::LINE_SCALE_FACTOR(0.0078124970964f);
- std::string FieldDataInstaller::FIELD_MODELS_DIR("models/fields");
- std::string FieldDataInstaller::FIELD_MAPS_DIR("fields");
- int FieldDataInstaller::INACTIVE_GATEWAY_ID(32767);
- const std::vector<int> FieldDataInstaller::TEMPORARY_BANKS{5};
- std::string FieldDataInstaller::FieldScriptHeader(){
- std::string header = "EntityContainer = {}\n\n";
- for (const int bank : TEMPORARY_BANKS){
- header += "-- Temporary variables start at zero in every field.\n"
- "for address = 0, Banks.SIZE do\n"
- " Banks[" + std::to_string(bank) + "][address] = 0\n"
- "end\n\n";
- }
- return header;
- }
- std::string FieldDataInstaller::CreateGateWayScript(
- const std::string& gateway_entity_name, const std::string& target_map_name,
- const std::string& source_spawn_point_name
- ){
- return
- "\nEntityContainer[ \"" + gateway_entity_name + "\" ] = {\n\n"
- " on_start = function(self)\n"
- " return 0\n"
- " end,\n\n"
- " on_approach = function(self, entity)\n"
- " return 0\n"
- " end,\n\n"
- " on_cross = function(self, entity)\n"
- " return 0\n"
- " end,\n\n"
- " on_near = function(self, entity)\n"
- " if entity == \"Cloud\" then\n"
- " if not Data.DisableGateways then\n"
- " load_field_map_request(\"" + target_map_name + "\", \"" + source_spawn_point_name + "\")\n"
- " end\n"
- " end\n"
- " return 0\n"
- " end,\n\n"
- " on_leave = function(self, entity)\n"
- " return 0\n"
- " end,\n"
- "}\n\n";
- }
- size_t FieldDataInstaller::GetFieldId(
- const std::string& name, const std::vector<std::string>& field_id_to_name_lookup
- ){
- for (size_t i = 0; i < field_id_to_name_lookup.size(); i ++){
- if (field_id_to_name_lookup[i] == name) return i;
- }
- throw std::runtime_error("No Id found for field name");
- }
- bool FieldDataInstaller::IsAFieldFile(const Ogre::String& resource_name){
- return (
- !VGears::StringUtil::endsWith(resource_name, ".tex")
- && !VGears::StringUtil::endsWith(resource_name, ".tut")
- && !VGears::StringUtil::endsWith(resource_name, ".siz")
- && resource_name != "maplist"
- );
- }
- bool FieldDataInstaller::WillCrash(const Ogre::String& resource_name){
- if (
- resource_name == "bugin1a" // crashes in back ground image generation
- || resource_name == "frcyo" // Hangs in decompliation
- || resource_name == "fr_e" // Background image crash
- || resource_name == "las4_2" // Background image crash
- || resource_name == "las4_3" // Background image crash
- || resource_name == "lastmap" // Background image crash
- || resource_name == "md_e1" // Background image crash
- || resource_name == "trnad_3" // Background image crash
- || resource_name == "bonevil2" // stof
- || resource_name == "coloin1" // boost::bad_format_string: format-string is ill-formed
- || resource_name == "del3" // Segmentation fault.
- || resource_name == "elmin4_2" // boost::bad_format_string: format-string is ill-formed
- ) return true;
- return false;
- }
- bool FieldDataInstaller::IsTestField(const Ogre::String& resource_name){
- if (
- resource_name == "startmap"
- || resource_name == "md1stin"
- || resource_name == "md1_1"
- || resource_name == "md1_2"
- || resource_name == "nrthmk"
- || resource_name == "nmkin_1"
- || resource_name == "elevtr1"
- || resource_name == "nmkin_2"
- || resource_name == "nmkin_3"
- || resource_name == "nmkin_4"
- || resource_name == "nmkin_5"
- || resource_name == "southmk1"
- || resource_name == "southmk2"
- || resource_name == "smkin_1"
- || resource_name == "smkin_2"
- || resource_name == "smkin_3"
- || resource_name == "smkin_4"
- || resource_name == "smkin_5"
- || resource_name == "md8_1"
- || resource_name == "md8_2"
- || resource_name == "md8_3"
- || resource_name == "md8_4"
- || resource_name == "md8brdg"
- || resource_name == "cargoin"
- || resource_name == "tin_1"
- || resource_name == "tin_2"
- || resource_name == "tin_3"
- || resource_name == "tin_4"
- || resource_name == "rootmap"
- || resource_name == "mds7st1"
- || resource_name == "mds7st2"
- || resource_name == "mds7st3"
- || resource_name == "mds7st32"
- || resource_name == "mds7_w1"
- || resource_name == "mds7_w2"
- || resource_name == "mds7_w3"
- || resource_name == "mds7"
- )return true;
- return false;
- }
- void FieldDataInstaller::CreateDir(const std::string& path){
- QString target = QString::fromStdString(data_dir_ + path);
- QDir dir(target);
- if (!dir.mkpath(".")) throw std::runtime_error("Failed to mkpath");
- }
- void FieldDataInstaller::CollectFieldScaleFactors(
- VGears::FLevelFilePtr& field, FieldScaleFactorMap& scale_factors,
- const std::vector<std::string>& field_id_to_name_lookup
- ){
- scale_factors[GetFieldId(field->getName(), field_id_to_name_lookup)]
- = FieldDecompiler::ScaleFactor(field->GetRawScript());
- }
- bool FieldDataInstaller::CollectSpawnPoints(
- VGears::FLevelFilePtr& field, const std::vector<std::string>& field_id_to_name_lookup,
- FieldSpawnPointsMap& spawn_points
- ){
- const size_t this_field_id = GetFieldId(field->getName(), field_id_to_name_lookup);
- // Decompile the script just so the MAPJUMPs can be collected. This is needed to construct the
- // full list of entries to each field.
- try{
- // Get the raw script bytes.
- FieldDecompiler::DecompiledScript decompiled;
- const std::vector<u8> raw_field_data = field->GetRawScript();
- // Decompile to LUA.
- FF7FieldScriptGatewayCollector formatter(
- field->getName(), field_id_to_name_lookup, spawn_points, this_field_id
- );
- decompiled = FieldDecompiler::Decompile(
- field->getName(), raw_field_data, formatter, "", "EntityContainer = {}\n\n"
- );
- }
- catch (const ::DecompilerException& ex){
- std::cerr << "[WARNING] CollectSpawnPoints: decompiler failed for " << field->getName()
- << ": " << ex.what() << std::endl;
- return false;
- }
- const VGears::TriggersFilePtr& triggers = field->GetTriggers();
- if (triggers.isNull()){
- std::cerr << "CollectSpawnPoints: missing trigger data for " << field->getName() << std::endl;
- return false;
- }
- const auto& gateways = triggers->GetGateways();
- for (size_t i = 0; i < gateways.size(); i ++){
- const VGears::TriggersFile::Gateway& gateway = gateways[i];
- if (gateway.destination_field_id != INACTIVE_GATEWAY_ID){
- auto it = spawn_points.find(gateway.destination_field_id);
- if (it != std::end(spawn_points)){
- // Add to the list of gateways that link to
- // destination_field_id.
- SpawnPointDb::Record rec;
- rec.field_id = this_field_id;
- rec.gateway = gateway;
- rec.gateway_index_or_map_jump_address = i;
- it->second.gateways_to_this_field.push_back(rec);
- }
- else{
- // Create a new record for destination_field_id.
- SpawnPointDb db;
- db.target_field_id = gateway.destination_field_id;
- SpawnPointDb::Record rec;
- rec.field_id = this_field_id;
- rec.gateway = gateway;
- rec.gateway_index_or_map_jump_address = i;
- db.gateways_to_this_field.push_back(rec);
- spawn_points.insert(std::make_pair(db.target_field_id, db));
- }
- }
- }
- return true;
- }
- FieldDataInstaller::FieldDataInstaller(
- const DiskImage& disk_image, const std::string output_dir,
- std::function<void(std::string)> log_output_line
- ):
- disk_image_(disk_image), output_dir_(output_dir), data_dir_(output_dir + "data/"),
- write_output_line_(log_output_line)
- {}
- FieldDataInstaller::~FieldDataInstaller(){}
- int FieldDataInstaller::CollectSpawnAndScaleFactorsInit(Ogre::ResourceGroupManager* res_mgr){
- // List what's in the LGP archive.
- //flevel_file_list_ = application_.ResMgr()->listResourceNames("FFVIIFields", "*");
- flevel_file_list_ = res_mgr->listResourceNames("FFVIIFields", "*");
- // Load the map list field.
- VGears::MapListFilePtr map_list = VGears::MapListFileManager::GetSingleton().load(
- "maplist", "FFVIIFields"
- ).staticCast<VGears::MapListFile>();
- map_list_ = map_list->GetMapList();
- return flevel_file_list_->size();
- }
- void FieldDataInstaller::CollectSpawnAndScaleFactors(int field_index){
- // On the first pass collate required field information.
- progress_step_num_elements_ = flevel_file_list_->size();
- if (field_index >= flevel_file_list_->size()){
- // TODO: Show invalid index.
- return;
- }
- auto resource_name = (*flevel_file_list_)[field_index];
- // Exclude things that are not fields.
- if (IsAFieldFile(resource_name) && !WillCrash(resource_name)){
- try{
- VGears::FLevelFilePtr field = VGears::LZSFLevelFileManager::GetSingleton()
- .load(resource_name, "FFVIIFields").staticCast<VGears::FLevelFile>();
- if (!CollectSpawnPoints(field, map_list_, spawn_points_)){
- failed_fields_.push_back(resource_name);
- return;
- }
- CollectFieldScaleFactors(field, scale_factors_, map_list_);
- }
- catch (const std::exception& exception){
- failed_fields_.push_back(resource_name);
- std::cerr << "[WARNING] CollectSpawnAndScaleFactors: skipped " << resource_name
- << " after error: " << exception.what() << std::endl;
- }
- }
- }
- void FieldDataInstaller::LoadInstalledFields(){
- converted_map_list_.clear();
- for (const std::string& name : map_list_){
- if (boost::filesystem::exists(data_dir_ + FIELD_MAPS_DIR + "/" + name + "/map.xml")){
- converted_map_list_.push_back(name);
- }
- }
- }
- void FieldDataInstaller::Convert(int field_index){
- // Do the full conversion with the collated data.
- if (field_index >= flevel_file_list_->size()){
- // TODO: Show invalid index.
- return;
- }
- auto resource_name = (*flevel_file_list_)[field_index];
- // Exclude things that are not fields.
- if (IsAFieldFile(resource_name)){
- if (std::find(failed_fields_.begin(), failed_fields_.end(), resource_name)
- != failed_fields_.end()){
- std::cerr << "[ERROR] Skip field: " << resource_name
- << " because its scripts or scale factor could not be collected." << std::endl;
- }
- else if (!WillCrash(resource_name)){
- //write_output_line_("Converting field " + resource_name);
- CreateDir(FIELD_MAPS_DIR + "/" + resource_name);
- VGears::FLevelFilePtr field = VGears::LZSFLevelFileManager::GetSingleton()
- .load(resource_name, "FFVIIFields").staticCast<VGears::FLevelFile>();
- PcFieldToVGearsField(field);
- }
- else{
- std::cerr << "[ERROR] Skip field: " << resource_name
- << " due to a known crash or hang issue." << std::endl;
- }
- }
- }
- int FieldDataInstaller::WriteInit(){
- doc_ = std::make_unique<TiXmlDocument>();
- element_ = std::make_unique<TiXmlElement>("maps");
- return converted_map_list_.size();
- }
- void FieldDataInstaller::Write(int field_index){
- // TODO: Probably need to inject "empty" and "test" fields.
- if (field_index >= flevel_file_list_->size()){
- // TODO: Show invalid index.
- return;
- }
- auto map = converted_map_list_[field_index];
- //write_output_line_("Writing field " + FieldName(map));
- std::unique_ptr<TiXmlElement> xml_element(new TiXmlElement("map"));
- xml_element->SetAttribute("name", map);
- xml_element->SetAttribute("file_name", map + "/map.xml");
- element_->LinkEndChild(xml_element.release());
- }
- void FieldDataInstaller::WriteEnd(){
- doc_->LinkEndChild(element_.release());
- doc_->SaveFile(data_dir_ + "/fields/_fields.xml");
- }
- std::vector<std::string> FieldDataInstaller::ConvertModelsInit(){
- std::vector<std::string> models;
- // Open char_lgp as a lgp archive
- VGears::LGPArchive char_lgp(*disk_image_.filePath("data/field/char.lgp"), "LGP");
- char_lgp.open(*disk_image_.filePath("data/field/char.lgp"), true);
- char_lgp.load();
- // Also, open it as a file for reading
- File char_file(*disk_image_.filePath("data/field/char.lgp"));
- //Ogre::StringVectorPtr file_list = char_lgp.list(true, true);
- field_model_file_list_ = char_lgp.list(true, true);
- VGears::LGPArchive::FileList files = char_lgp.GetFiles();
- for (int i = 0; i < field_model_file_list_->size(); i ++){
- VGears::LGPArchive::FileEntry f = files.at(i);
- // Save the TEX File
- std::fstream out;
- out.open(output_dir_ + "temp/char/" + f.file_name, std::ios::out);
- char_file.SetOffset(f.data_offset);
- for (int j = 0; j < f.data_size; j ++) out << char_file.readU8();
- out.close();
- //field_model_file_list_->push_back(f.file_name);
- }
- // Ogre indexes a resource location when it is added, so files written afterwards are not found until the
- // location is registered again. On a clean install the folder was empty when it was first added.
- Ogre::ResourceGroupManager& res_mgr = Ogre::ResourceGroupManager::getSingleton();
- res_mgr.removeResourceLocation(output_dir_ + "temp/char/", "FFVII");
- res_mgr.addResourceLocation(output_dir_ + "temp/char/", "FileSystem", "FFVII", true, true);
- for (auto it = used_models_and_anims_.map.begin(); it != used_models_and_anims_.map.end(); it ++){
- models.push_back(it->first);
- }
- return models;
- }
- void FieldDataInstaller::ConvertModels(std::string model_name){
- auto model = used_models_and_anims_.map.find(model_name);
- try{
- Ogre::ResourcePtr hrc = VGears::HRCFileManager::GetSingleton().load(model->first, "FFVII");
- //Ogre::ResourcePtr hrc = VGears::HRCFile();
- Ogre::String base_name;
- VGears::StringUtil::splitBase(model->first, base_name);
- auto mesh_name = VGears::NameLookup::model(base_name) + ".mesh";
- Ogre::MeshPtr mesh(Ogre::MeshManager::getSingleton().load(mesh_name, "FFVII"));
- Ogre::SkeletonPtr skeleton(mesh->getSkeleton());
- const Ogre::AxisAlignedBox bind_bounds = mesh->getBounds();
- Ogre::AxisAlignedBox translation_bounds(Ogre::Vector3::ZERO, Ogre::Vector3::ZERO);
- for (auto& anim : model->second){
- VGears::AFileManager &afl_mgr(VGears::AFileManager::GetSingleton());
- VGears::AFilePtr a = afl_mgr.load(anim, "FFVII").staticCast<VGears::AFile>();
- // Convert the FF7 name to a more readable name set in the meta data.
- VGears::StringUtil::splitBase(anim, base_name);
- a->AddTo(skeleton, VGears::NameLookup::Animation(base_name), true);
- translation_bounds.merge(a->GetRootTranslationBounds(true));
- }
- if (bind_bounds.isFinite()){
- const Ogre::AxisAlignedBox animated_bounds(
- bind_bounds.getMinimum() + translation_bounds.getMinimum(),
- bind_bounds.getMaximum() + translation_bounds.getMaximum()
- );
- mesh->_setBounds(animated_bounds, false);
- mesh->_setBoundingSphereRadius(std::max(
- mesh->getBoundingSphereRadius(),
- animated_bounds.getCenter().length() + animated_bounds.getHalfSize().length()
- ));
- }
- ExportMesh(data_dir_ + FIELD_MODELS_DIR + "/", mesh);
- // Models can share a skeleton name with different bones. Drop the model (and its skeleton and mesh) so the
- // next one doesn't reuse them.
- VGears::HRCFileManager::GetSingleton().remove(model->first, "FFVII");
- }
- catch (const Ogre::Exception& ex){
- if (VGears::HRCFileManager::GetSingleton().resourceExists(model->first, "FFVII"))
- VGears::HRCFileManager::GetSingleton().remove(model->first, "FFVII");
- write_output_line_("[ERROR] Ogre exception converting model " + model->first + ": " + ex.what());
- std::cerr << "[ERROR] Ogre exception converting model " << model->first <<": " << ex.what() << std::endl;
- }
- catch (const std::exception& ex){
- if (VGears::HRCFileManager::GetSingleton().resourceExists(model->first, "FFVII"))
- VGears::HRCFileManager::GetSingleton().remove(model->first, "FFVII");
- write_output_line_("[ERROR] Exception converting model " + model->first + ": " + ex.what());
- std::cerr << "[ERROR] Exception converting model " << model->first << ": " << ex.what() << std::endl;
- }
- }
- void FieldDataInstaller::ExportMesh(const std::string outdir, const Ogre::MeshPtr &mesh){
- // TODO: Share function with pc model exporter
- VGears::String base_mesh_name;
- VGears::StringUtil::splitFull(mesh->getName(), base_mesh_name);
- MakeMaterialsUnique(mesh, base_mesh_name);
- Ogre::MeshSerializer mesh_serializer;
- Ogre::SkeletonPtr skeleton(mesh->getSkeleton());
- Ogre::SkeletonSerializer skeleton_serializer;
- skeleton_serializer.exportSkeleton(skeleton.getPointer(), outdir + base_mesh_name + ".skeleton");
- mesh->setSkeletonName(base_mesh_name + ".skeleton");
- mesh_serializer.exportMesh(mesh.getPointer(), outdir + mesh->getName());
- Ogre::Mesh::SubMeshIterator it(mesh->getSubMeshIterator());
- Ogre::MaterialSerializer mat_ser;
- size_t i(0);
- while (it.hasMoreElements()){
- Ogre::SubMesh *sub_mesh(it.getNext());
- Ogre::MaterialPtr mat(Ogre::MaterialManager::getSingleton().getByName(sub_mesh->getMaterialName()));
- if (mat != nullptr){
- for (size_t techs = 0; techs < mat->getNumTechniques(); techs ++){
- Ogre::Technique* tech = mat->getTechnique(techs);
- if (tech){
- for (size_t pass_num = 0; pass_num < tech->getNumPasses(); pass_num ++){
- Ogre::Pass* pass = tech->getPass(pass_num);
- if (pass){
- for (
- size_t texture_unit_num = 0;
- texture_unit_num < pass->getNumTextureUnitStates();
- texture_unit_num ++
- ){
- Ogre::TextureUnitState* unit = pass->getTextureUnitState(texture_unit_num);
- if (unit && unit->getTextureName().empty() == false){
- // Materials are shared by name across all model types, so this one may have
- // already been converted for a battle model (its texture is then a png in
- // another folder). There is nothing to convert in that case.
- if (!boost::filesystem::exists(output_dir_ + "temp/char/" + unit->getTextureName())){
- write_output_line_(
- "[WARNING] Texture " + unit->getTextureName() + " of model " + base_mesh_name
- + " not found; skipping it."
- );
- continue;
- }
- // Convert the texture from .tex to .png.
- TexFile tex(output_dir_ + "temp/char/" + unit->getTextureName());
- // Ensure the output material script references png files
- // rather than tex files.
- Ogre::String base_name;
- VGears::StringUtil::splitBase(unit->getTextureName(), base_name);
- unit->setTextureName(base_mesh_name + "_" + base_name + ".png");
- tex.SavePng(data_dir_ + FIELD_MODELS_DIR + "/" + base_name + ".png", 0);
- // Copy subtexture (xxxx.png) to model_xxxx.png
- // TODO: obtain the "data" folder
- // programatically.
- boost::filesystem::copy_file(
- data_dir_ + FIELD_MODELS_DIR + "/" + base_name + ".png",
- data_dir_ + FIELD_MODELS_DIR + "/"
- + base_mesh_name + "_" + base_name + ".png",
- boost::filesystem::copy_options::overwrite_existing
- );
- }
- }
- }
- }
- }
- }
- if (std::count(materials_.begin(), materials_.end(), sub_mesh->getMaterialName()) == 0){
- mat_ser.queueForExport(mat);
- materials_.push_back(sub_mesh->getMaterialName());
- }
- }
- ++ i;
- }
- mat_ser.exportQueued(outdir + base_mesh_name + VGears::EXT_MATERIAL);
- }
- float FieldDataInstaller::GetFieldScaleFactor(size_t field_id){
- auto it = scale_factors_.find(field_id);
- if (it == std::end(scale_factors_)) throw std::runtime_error("Scale factor not found for field id");
- return it->second;
- }
- std::vector<int> FieldDataInstaller::ExtractMusicTrackIds(VGears::FLevelFilePtr& field){
- // Search for the "AKAO" string in the raw field data.
- // The next byte is a track id.
- const std::vector<u8> raw = field->GetRawScript();
- std::vector<int> tracks;
- for (int i = 0; i < raw.size() - 5; i ++){
- if (raw[i] == 0x41){ // A
- if (raw[i + 1] == 0x4B){ // K
- if (raw[i + 2] == 0x41){ // A
- if (raw[i + 3] == 0x4f){ // O
- tracks.push_back(static_cast<int>(raw[i + 4]) - 2);
- }
- }
- }
- }
- }
- return tracks;
- }
- void FieldDataInstaller::PcFieldToVGearsField(VGears::FLevelFilePtr& field){
- // Generate triggers script to insert into main
- // decompiled FF7 field -> LUA script.
- std::string gateway_script_data;
- const VGears::TriggersFilePtr& triggers = field->GetTriggers();
- const auto& gateways = triggers->GetGateways();
- for (size_t i = 0; i < gateways.size(); i ++){
- const VGears::TriggersFile::Gateway& gateway = gateways[i];
- if (gateway.destination_field_id != INACTIVE_GATEWAY_ID){
- const std::string gateway_entity_name = "Gateway" + std::to_string(i);
- gateway_script_data += CreateGateWayScript(
- gateway_entity_name, map_list_.at(gateway.destination_field_id),
- "Spawn_" + field->getName() + "_" + std::to_string(i)
- );
- }
- }
- const VGears::ModelListFilePtr& models = field->GetModelList();
- FieldDecompiler::DecompiledScript decompiled;
- FF7FieldScriptFormatter formatter(field->getName(), models, map_list_, spawn_points_);
- try{
- // Get the raw script bytes.
- const std::vector<u8> raw_field_data = field->GetRawScript();
- // Decompile to LUA.
- decompiled = FieldDecompiler::Decompile(
- field->getName(), raw_field_data, formatter, gateway_script_data, FieldScriptHeader()
- );
- std::ofstream script_file(data_dir_ + "/" + FIELD_MAPS_DIR + "/" + field->getName() + "/script.lua");
- if (script_file.is_open()){
- script_file << decompiled.luaScript;
- field_text_writer_.Begin(data_dir_ + "/" + FIELD_MAPS_DIR + "/" + field->getName() + "/text.xml");
- try{field_text_writer_.Write(raw_field_data, field->getName());}
- catch (const std::out_of_range& ex){
- write_output_line_("[ERROR] Failed to read texts from field " + field->getName() + ": " + ex.what());
- std::cerr << "[ERROR] Failed to read texts from field "
- << field->getName() << ": " << ex.what() << std::endl;
- }
- field_text_writer_.End();
- }
- else{
- write_output_line_("[ERROR] Failed to open script file from field " + field->getName() + " for writing.");
- std::cerr << "[ERROR] Failed to open script file from field "
- << field->getName() << "for writing." << std::endl;
- }
- }
- catch (const ::DecompilerException& ex){
- write_output_line_("[ERROR] Internal decompiler error in field " + field->getName() + ": " + ex.what());
- std::cerr << "[ERROR] Internal decompiler error in field "
- << field->getName() << ": " << ex.what() << std::endl;
- }
- // Write out the map file which links all the other files together for a given field.
- {
- TiXmlDocument doc;
- std::unique_ptr<TiXmlElement> element(new TiXmlElement("map"));
- // Script.
- std::unique_ptr<TiXmlElement> xml_script_element(new TiXmlElement("script"));
- xml_script_element->SetAttribute("file_name", field->getName() + "/script.lua");
- element->LinkEndChild(xml_script_element.release());
- // Background.
- std::unique_ptr<TiXmlElement> xml_background_2d(new TiXmlElement("background2d"));
- xml_background_2d->SetAttribute("file_name", field->getName() + "/bg.xml");
- element->LinkEndChild(xml_background_2d.release());
- // Texts.
- std::unique_ptr<TiXmlElement> xml_texts(new TiXmlElement("texts"));
- xml_texts->SetAttribute("file_name", field->getName() + "/text.xml");
- element->LinkEndChild(xml_texts.release());
- // Walkmesh.
- std::unique_ptr<TiXmlElement> xml_walkmesh(new TiXmlElement("walkmesh"));
- xml_walkmesh->SetAttribute("file_name", field->getName() + "/wm.xml");
- element->LinkEndChild(xml_walkmesh.release());
- // Forward direction (angle player moves when "up" is pressed)
- std::unique_ptr<TiXmlElement> xml_forward_direction(new TiXmlElement("movement_rotation"));
- xml_forward_direction->SetAttribute("degree", std::to_string(triggers->MovementRotation()));
- element->LinkEndChild(xml_forward_direction.release());
- // Random encounters. The section has two tables of 24 bytes: enabled (1 byte), rate
- // (1 byte), six standard and four special encounters (16 bits each, battle ID in the lower
- // 10 bits and probability, out of 64, in the upper 6), and 2 bytes of padding.
- {
- const std::vector<u8>& raw_encounter = field->GetRawEncounter();
- std::unique_ptr<TiXmlElement> xml_encounters(new TiXmlElement("encounters"));
- bool any_table = false;
- for (int table = 0; table < 2 && raw_encounter.size() >= static_cast<size_t>(24 * (table + 1)); table ++){
- const u8* data = raw_encounter.data() + 24 * table;
- if (data[0] == 0) continue;
- std::unique_ptr<TiXmlElement> xml_table(new TiXmlElement("table"));
- xml_table->SetAttribute("id", table + 1);
- xml_table->SetAttribute("rate", static_cast<int>(data[1]));
- for (int e = 0; e < 10; e ++){
- const unsigned int value = data[2 + 2 * e] | (data[3 + 2 * e] << 8);
- const int battle = value & 0x3FF;
- const int probability = value >> 10;
- if (probability == 0) continue;
- std::unique_ptr<TiXmlElement> xml_encounter(new TiXmlElement(e < 6 ? "battle" : "special"));
- xml_encounter->SetAttribute("id", battle);
- xml_encounter->SetAttribute("probability", probability);
- xml_table->LinkEndChild(xml_encounter.release());
- }
- xml_encounters->LinkEndChild(xml_table.release());
- any_table = true;
- }
- if (any_table) element->LinkEndChild(xml_encounters.release());
- }
- // Get this fields Id.
- const size_t this_field_id = GetFieldId(field->getName(), map_list_);
- // Use the ID to find the pre-computed list of gateways in all other fields that link to
- // this field.
- auto spawn_iterator = spawn_points_.find(this_field_id);
- Ogre::Vector3 first_entity_point = Ogre::Vector3::ZERO;
- // If none found it probably just means no other fields have doors to this one.
- if (spawn_iterator != std::end(spawn_points_)){
- const std::vector<SpawnPointDb::Record>& spawn_point_records
- = spawn_iterator->second.gateways_to_this_field;
- for (size_t i = 0; i < spawn_point_records.size(); i ++){
- const VGears::TriggersFile::Gateway& gateway = spawn_point_records[i].gateway;
- // Entity_point:
- std::unique_ptr<TiXmlElement> xml_entity_point(new TiXmlElement("entity_point"));
- if (spawn_point_records[i].from_script){
- // Spawn points from map jumps have a another algorithm.
- xml_entity_point->SetAttribute(
- "name",
- map_list_.at(
- spawn_point_records[i].field_id) + "_" + spawn_point_records[i].entity_name
- + "_" + spawn_point_records[i].script_function_name + "_addr_"
- + std::to_string(spawn_point_records[i].gateway_index_or_map_jump_address)
- );
- }
- else{
- // Must also include the gateway index for the case where 2
- // fields have more than one door linking to each other.
- xml_entity_point->SetAttribute(
- "name",
- "Spawn_" + map_list_.at(spawn_point_records[i].field_id) + "_"
- + std::to_string(spawn_point_records[i].gateway_index_or_map_jump_address)
- );
- }
- const float downscaler_next = 128.0f * GetFieldScaleFactor(gateway.destination_field_id);
- // Position Z is actually the target walkmesh triangle ID, so this is tiny bit more
- // complex. Now "get the Z value of the triangle with that ID". Note that ID
- // actually just means index.
- unsigned int triangle_index = static_cast<unsigned int>(gateway.destination.z);
- if (triangle_index >= field->GetWalkmesh()->GetTriangles().size()){
- write_output_line_(
- "[WARNING] In field " + field->getName() + ": Map jump triangle ("
- + std::to_string(triangle_index) + ") out of bounds ("
- + std::to_string(field->GetWalkmesh()->GetTriangles().size()) + ")"
- );
- std::cerr << "[WARNING] In field " << field->getName()
- << ": Map jump triangle (" << triangle_index << ") out of bounds ("
- << field->GetWalkmesh()->GetTriangles().size() << ")" << std::endl;
- triangle_index = 0;
- }
- const float z_of_triangle_with_id
- = field->GetWalkmesh()->GetTriangles().at(triangle_index).a.z / GetFieldScaleFactor(this_field_id);
- const Ogre::Vector3 position(
- gateway.destination.x / downscaler_next, gateway.destination.y / downscaler_next,
- z_of_triangle_with_id
- );
- if (position != Ogre::Vector3::ZERO && first_entity_point == Ogre::Vector3::ZERO){
- first_entity_point = position;
- }
- xml_entity_point->SetAttribute("position", Ogre::StringConverter::toString(position));
- const float rotation = (360.0f * static_cast<float>(gateway.dir)) / 255.0f;
- xml_entity_point->SetAttribute("rotation", std::to_string(rotation));
- element->LinkEndChild(xml_entity_point.release());
- }
- }
- // Get lines. Add them to a list, so they aren't processed later as regular entities.
- std::vector<std::string> line_entities;
- const float line_scale = LINE_SCALE_FACTOR / GetFieldScaleFactor(this_field_id);
- for (FieldDecompiler::Line line : decompiled.lines){
- std::unique_ptr<TiXmlElement> xml_entity_trigger(new TiXmlElement("entity_trigger"));
- line_entities.push_back(line.name);
- xml_entity_trigger->SetAttribute("name", line.name);
- xml_entity_trigger->SetAttribute(
- "point1",
- std::to_string(line.point_a[0] * line_scale)
- + " " + std::to_string(line.point_a[1] * line_scale)
- + " " + std::to_string(line.point_a[2] * line_scale)
- );
- xml_entity_trigger->SetAttribute(
- "point2",
- std::to_string(line.point_b[0] * line_scale)
- + " " + std::to_string(line.point_b[1] * line_scale)
- + " " + std::to_string(line.point_b[2] * line_scale)
- );
- xml_entity_trigger->SetAttribute("enabled", "true");
- element->LinkEndChild(xml_entity_trigger.release());
- }
- // Get entities.
- for (FieldDecompiler::FieldEntity entity : decompiled.entities){
- // If the entity has been added as a line, skip.
- if (line_entities.size() > 0){
- if (std::find(line_entities.begin(), line_entities.end(), entity.name)
- != line_entities.end()) continue;
- }
- const int char_id = entity.char_id;
- if (char_id != -1){
- const VGears::ModelListFile::ModelDescription& desc = models->GetModels().at(char_id);
- auto& animations = used_models_and_anims_.ModelAnimations(desc.hrc_name);
- for (const auto& anim : desc.animations){
- animations.insert(used_models_and_anims_.NormalizeAnimationName(anim.name));
- }
- std::unique_ptr<TiXmlElement> xml_entity_script(new TiXmlElement("entity_model"));
- xml_entity_script->SetAttribute("name", entity.name);
- // TODO: Add to list of HRC's to convert, obtain name of converted .mesh file.
- auto lower_case_hrc_name = desc.hrc_name;
- VGears::StringUtil::toLowerCase(lower_case_hrc_name);
- xml_entity_script->SetAttribute(
- "file_name", used_models_and_anims_.ModelMetaDataName(lower_case_hrc_name)
- );
- xml_entity_script->SetAttribute("index", entity.index);
- if (desc.type == VGears::ModelListFile::PLAYER){
- // For player models the position is set manually in the xml because if a map
- // is loaded manually this is where the player will end up. Hence we set the
- // position to the first entity_point that we have.
- xml_entity_script->SetAttribute("position", Ogre::StringConverter::toString(first_entity_point));
- }
- else{
- xml_entity_script->SetAttribute("position", Ogre::StringConverter::toString(Ogre::Vector3::ZERO));
- }
- xml_entity_script->SetAttribute("direction", "0");
- // TODO: This isn't quite right, the models animation
- // translation seems to be inverted?
- xml_entity_script->SetAttribute("scale", "0.03125 0.03125 0.03125");
- xml_entity_script->SetAttribute("root_orientation", "0.7071067811865476 0.7071067811865476 0 0");
- element->LinkEndChild(xml_entity_script.release());
- }
- else{
- std::unique_ptr<TiXmlElement> xml_entity_script(new TiXmlElement("entity_script"));
- xml_entity_script->SetAttribute("name", entity.name);//it.first);
- element->LinkEndChild(xml_entity_script.release());
- }
- }
- const float downscaler_this = 128.0f * GetFieldScaleFactor(this_field_id);
- for (size_t i = 0; i < gateways.size(); i ++){
- const VGears::TriggersFile::Gateway& gateway = gateways[i];
- // If non-inactive gateway:
- if (gateway.destination_field_id != INACTIVE_GATEWAY_ID){
- std::unique_ptr<TiXmlElement> xml_entity_trigger(new TiXmlElement("entity_trigger"));
- xml_entity_trigger->SetAttribute("name", "Gateway" + std::to_string(i));
- xml_entity_trigger->SetAttribute(
- "point1",
- Ogre::StringConverter::toString(
- Ogre::Vector3(
- gateway.exit_line[0].x, gateway.exit_line[0].y, gateway.exit_line[0].z) / downscaler_this
- )
- );
- xml_entity_trigger->SetAttribute(
- "point2",
- Ogre::StringConverter::toString(
- Ogre::Vector3(
- gateway.exit_line[1].x, gateway.exit_line[1].y, gateway.exit_line[1].z) / downscaler_this
- )
- );
- // Enabled is hard coded to true.
- xml_entity_trigger->SetAttribute("enabled", "true");
- element->LinkEndChild(xml_entity_trigger.release());
- }
- }
- // Get music tracks
- std::vector<int> tracks = ExtractMusicTrackIds(field);
- std::unique_ptr<TiXmlElement> xml_tracks(new TiXmlElement("tracks"));
- for (int t = 0; t < tracks.size(); t ++){
- std::unique_ptr<TiXmlElement> xml_track(new TiXmlElement("track"));
- xml_track->SetAttribute("id", t);
- xml_track->SetAttribute("track_id", tracks[t]);
- xml_tracks->LinkEndChild(xml_track.release());
- }
- element->LinkEndChild(xml_tracks.release());
- doc.LinkEndChild(element.release());
- doc.SaveFile(data_dir_ + "/" + FIELD_MAPS_DIR + "/" + field->getName() + "/map.xml");
- const VGears::PaletteFilePtr& pal = field->GetPalette();
- const VGears::BackgroundFilePtr& bg = field->GetBackground();
- std::unique_ptr<Ogre::Image> bg_image(bg->CreateImage(pal));
- bg_image->encode("png");
- bg_image->save(data_dir_ + "/" + FIELD_MAPS_DIR + "/" + field->getName() + "/tiles.png");
- {
- TiXmlDocument bg_doc;
- std::unique_ptr<TiXmlElement> bg_element(new TiXmlElement("background2d"));
- // Magic constants.
- const int BG_SCALE_UP_FACTOR = 3;
- const int BG_PSX_SCREEN_WIDTH = 320;
- const int BG_PSX_SCREEN_HEIGHT = 240;
- // Get texture atlas size.
- const int width = bg_image->getWidth();
- const int height = bg_image->getHeight();
- const VGears::CameraMatrixFilePtr& camera_matrix = field->GetCameraMatrix();
- const Ogre::Vector3 position = camera_matrix->GetPosition() / GetFieldScaleFactor(this_field_id);
- const Ogre::Quaternion orientation = camera_matrix->GetOrientation();
- const Ogre::Degree fov = camera_matrix->GetFov(static_cast<float>(BG_PSX_SCREEN_HEIGHT));
- const int min_x = triggers->GetCameraRange().left * BG_SCALE_UP_FACTOR;
- const int min_y = triggers->GetCameraRange().top * BG_SCALE_UP_FACTOR;
- const int max_x = triggers->GetCameraRange().right * BG_SCALE_UP_FACTOR;
- const int max_y = triggers->GetCameraRange().bottom * BG_SCALE_UP_FACTOR;
- bg_element->SetAttribute("image", field->getName() + "/tiles.png");
- bg_element->SetAttribute("position", Ogre::StringConverter::toString(position));
- bg_element->SetAttribute("orientation", Ogre::StringConverter::toString(orientation));
- bg_element->SetAttribute("fov", Ogre::StringConverter::toString(fov));
- bg_element->SetAttribute(
- "range",
- std::to_string(min_x) + " " + std::to_string(min_y) + " "
- + std::to_string(max_x) + " " + std::to_string(max_y)
- );
- bg_element->SetAttribute(
- "clip",
- std::to_string(BG_PSX_SCREEN_WIDTH * BG_SCALE_UP_FACTOR) + " "
- + std::to_string(BG_PSX_SCREEN_HEIGHT * BG_SCALE_UP_FACTOR)
- );
- // Write out the *_BG.XML data.
- auto& layers = bg->GetLayers();
- for (const auto& layer : layers){
- // TODO: Should only the tiles to construct enabled layers be outputted?
- // if (layer.enabled){
- for (const VGears::BackgroundFile::SpriteData& sprite : layer.sprites){
- std::unique_ptr<TiXmlElement> xml_element(new TiXmlElement("tile"));
- xml_element->SetAttribute(
- "destination",
- Ogre::StringConverter::toString(sprite.dst.x * BG_SCALE_UP_FACTOR) + " "
- + Ogre::StringConverter::toString(sprite.dst.y * BG_SCALE_UP_FACTOR)
- );
- xml_element->SetAttribute(
- "width", Ogre::StringConverter::toString(sprite.width * BG_SCALE_UP_FACTOR)
- );
- xml_element->SetAttribute(
- "height", Ogre::StringConverter::toString(sprite.height * BG_SCALE_UP_FACTOR)
- );
- // Each tile is added to a big texture atlas with hard coded size of 1024x1024,
- // convert UV's to the 0.0f to 1.0f range.
- const float u0 = static_cast<float>(sprite.src.x) / width;
- const float v0 = static_cast<float>(sprite.src.y) / height;
- const float u1 = static_cast<float>(sprite.src.x + sprite.width) / width;
- const float v1 = static_cast<float>(sprite.src.y + sprite.height) / height;
- xml_element->SetAttribute(
- "uv",
- Ogre::StringConverter::toString(u0) + " " + Ogre::StringConverter::toString(v0) + " "
- + Ogre::StringConverter::toString(u1) + " " + Ogre::StringConverter::toString(v1)
- );
- // TODO: It works (on FFVII PC), but why this number?
- xml_element->SetAttribute(
- "depth", Ogre::StringConverter::toString(static_cast<float>(sprite.depth) * (0.03125f))
- );
- // TODO: Copied from DatFile::AddTile.
- // Add to common method.
- Ogre::String blending_str = "";
- if (sprite.blending == 0) blending_str = "alpha";
- // 3 is source + 0.25 * destination:
- else if (sprite.blending == 1 || sprite.blending == 3) blending_str = "add";
- else if (sprite.blending == 2) blending_str = "subtract";
- // TODO: Should probably throw to fail conversion:
- else blending_str = "unknown";
- xml_element->SetAttribute("blending", blending_str);
- // Sprites in an area the script controls (BGON, BGOFF, BGCLR) are drawn only
- // while it turns on one of their layers. The rest are always drawn.
- if (
- sprite.animation_id != 0
- && (
- decompiled.background_areas_dynamic
- || decompiled.background_areas.count(sprite.animation_id) > 0
- )
- ){
- xml_element->SetAttribute("area", static_cast<int>(sprite.animation_id));
- xml_element->SetAttribute("state", static_cast<int>(sprite.animation_frame));
- }
- bg_element->LinkEndChild(xml_element.release());
- }
- //}
- }
- bg_doc.LinkEndChild(bg_element.release());
- bg_doc.SaveFile(data_dir_ + "/" + FIELD_MAPS_DIR + "/" + field->getName() + "/bg.xml");
- }
- }
- {
- // Save out the walk mesh as XML.
- const VGears::WalkmeshFilePtr& walkmesh = field->GetWalkmesh();
- // Scripts, gateways and the camera use the field's scale, so the walkmesh must too.
- const float field_scale = GetFieldScaleFactor(GetFieldId(field->getName(), map_list_));
- TiXmlDocument doc;
- std::unique_ptr<TiXmlElement> wmesh_element(new TiXmlElement("walkmesh"));
- for (VGears::WalkmeshFile::Triangle& tri : walkmesh->GetTriangles()){
- std::unique_ptr<TiXmlElement> xml_element(new TiXmlElement("triangle"));
- xml_element->SetAttribute("a", Ogre::StringConverter::toString(tri.a / field_scale));
- xml_element->SetAttribute("b", Ogre::StringConverter::toString(tri.b / field_scale));
- xml_element->SetAttribute("c", Ogre::StringConverter::toString(tri.c / field_scale));
- xml_element->SetAttribute("a_b", std::to_string(tri.access_side[0]));
- xml_element->SetAttribute("b_c", std::to_string(tri.access_side[1]));
- xml_element->SetAttribute("c_a", std::to_string(tri.access_side[2]));
- wmesh_element->LinkEndChild(xml_element.release());
- }
- doc.LinkEndChild(wmesh_element.release());
- doc.SaveFile(data_dir_ + "/" + FIELD_MAPS_DIR + "/" + field->getName() + "/wm.xml");
- }
- converted_map_list_.push_back(field->getName());
- }
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