Free implementation of Final Fantasy 7 engine https://v-gears.inigovalentin.com

Iñigo Valentin e6515c7a4e Fixed the memory leak error when setting texts repeatedly in menus. 3 rokov pred
CMake d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 rokov pred
PlugIns 8cf347c7cd A bit of cleanup in CMakeLists after removing SUDM. 3 rokov pred
Tests ff0bda93fe FF7 (and similar) namespaces removed. 3 rokov pred
V-Gears e6515c7a4e Fixed the memory leak error when setting texts repeatedly in menus. 3 rokov pred
V-Gears-Installer 18d91cfd7c The kernel installer now extracts materia data with all of their attributes. Materia menu improved. 3 rokov pred
data e6515c7a4e Fixed the memory leak error when setting texts repeatedly in menus. 3 rokov pred
debian ff0bda93fe FF7 (and similar) namespaces removed. 3 rokov pred
doc d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 rokov pred
lib d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 rokov pred
.gitattributes b46a71540f Some improvements to the main menu. 3 rokov pred
.gitignore 5a646dfeb3 All of the installer files refactored. 3 rokov pred
CMakeLists.txt 3f9c004c30 Improvements in CMakeLists. 3 rokov pred
COPYING.txt ff0bda93fe FF7 (and similar) namespaces removed. 3 rokov pred
Doxyfile b3d9d8b15e Added Doxygen configuration. 3 rokov pred
README.md f400307aa9 Installer: The Kernel parser now extracts character, attack, character growth and weapon data. 3 rokov pred
v-gears.desktop 7b7ad59a2c Initial commit. Minor modifications over QGears 4 rokov pred
v-gears.png 7b7ad59a2c Initial commit. Minor modifications over QGears 4 rokov pred

README.md

V-Gears V-Gears

What is V-Gears?

V-Gears is a free implementation of the game Final Fantasy 7, designed to work with the original game data.

What is it's current state?

Well, if the question means "How deep into the game can I play?", the answer is "Not much". Exactly until here:

Max progress

Also, there are no battles, and the world map doesn't work.

But don't worry! The engine is not fixed sequentially, or map by map. Once a fix is implememnted, it applies to all maps at once, anb big chunck of the game are unlocked after each fix.

The field engine is almost completly functional. Once the little quircks in the original game script parser are fixed, all maps should be playable.

In the meantime...

If it picked your curiosity, you can check out the history behind the project. Or, if you want to try it for yourself, maybe the build and installaton guides are a good place to start.

Or even better, if you want to see this done and want to contribute, clone the repo, read the style guid and have a go at it!