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- // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the "Software"),
- // to deal in the Software without restriction, including without limitation
- // the rights to use, copy, modify, merge, publish, distribute, sublicense,
- // and/or sell copies of the Software, and to permit persons to whom the
- // Software is furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
- // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
- // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
- // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
- // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
- // OR OTHER DEALINGS IN THE SOFTWARE.
- #ifndef LUABIND_CLASS_REGISTRY_HPP_INCLUDED
- #define LUABIND_CLASS_REGISTRY_HPP_INCLUDED
- #include <map>
- #include <luabind/config.hpp>
- #include <luabind/open.hpp>
- #include <luabind/typeid.hpp>
- namespace luabind { namespace detail
- {
- class class_rep;
- struct LUABIND_API class_registry
- {
- class_registry(lua_State* L);
- static class_registry* get_registry(lua_State* L);
- int cpp_instance() const { return m_instance_metatable; }
- int cpp_class() const { return m_cpp_class_metatable; }
- int lua_instance() const { return m_instance_metatable; }
- int lua_class() const { return m_lua_class_metatable; }
- int lua_function() const { return m_lua_function_metatable; }
- void add_class(type_id const& info, class_rep* crep);
- class_rep* find_class(type_id const& info) const;
- std::map<type_id, class_rep*> const& get_classes() const
- {
- return m_classes;
- }
- private:
- std::map<type_id, class_rep*> m_classes;
- // this is a lua reference that points to the lua table
- // that is to be used as meta table for all C++ class
- // instances. It is a kind of v-table.
- int m_instance_metatable;
- // this is a lua reference to the metatable to be used
- // for all classes defined in C++.
- int m_cpp_class_metatable;
- // this is a lua reference to the metatable to be used
- // for all classes defined in lua
- int m_lua_class_metatable;
- // this metatable only contains a destructor
- // for luabind::Detail::free_functions::function_rep
- int m_lua_function_metatable;
- };
- }}
- #endif // LUABIND_CLASS_REGISTRY_HPP_INCLUDED
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