guard_hound.material 244 B

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  1. material ffvii/battle_model/guard_hound
  2. {
  3. technique
  4. {
  5. pass
  6. {
  7. ambient vertexcolour
  8. alpha_rejection greater 0
  9. texture_unit
  10. {
  11. texture models/ffvii/battle/units/guard_hound.png
  12. filtering point point none
  13. }
  14. }
  15. }
  16. }