nmkin_1.xml 1.5 KB

12345678910111213141516171819202122
  1. <?xml version="1.0" encoding="ISO-8859-1"?>
  2. <map>
  3. <script file_name="maps/ffvii/field/nmkin_1.lua" />
  4. <background2d file_name="maps/ffvii/field/nmkin_1_bg.xml" />
  5. <walkmesh file_name="maps/ffvii/field/nmkin_1_wm.xml" />
  6. <movement_rotation degree="-5.625" />
  7. <entity_script name="Director" />
  8. <entity_script name="Time" />
  9. <entity_model name="Cloud" file_name="models/ffvii/field/units/cloud.mesh" position="-1 29 -2.125" direction="0" />
  10. <entity_model name="Chest" file_name="models/ffvii/field/units/treasure_chest.mesh" position="3.00781 24.4141 -2.125" direction="0" />
  11. <entity_model name="Barret" file_name="models/ffvii/field/units/barret.mesh" position="0 0 0" direction="0" />
  12. <entity_script name="View" />
  13. <entity_model name="Biggs" file_name="models/ffvii/field/units/biggs.mesh" position="0 0 0" direction="0" />
  14. <entity_model name="Jessie" file_name="models/ffvii/field/units/jessie.mesh" position="0 0 0" direction="0" />
  15. <entity_model name="Wedge" file_name="models/ffvii/field/units/wedge.mesh" position="0 0 0" direction="0" />
  16. <entity_trigger name="Gateway0" point1="-6.5 9 -3.20313" point2="-4.5 9 -3.20313" enabled="true" />
  17. <entity_trigger name="Gateway1" point1="-13 35.2 -2.14063" point2="-10 35.2 -2.14063" enabled="true" />
  18. <entity_point name="Spawn_nrthmk" position="-5.5 10 -3.20313" rotation="180.7647" />
  19. <entity_point name="Spawn_elevtr1" position="-12 34.2 -2.14063" rotation="180.7647" />
  20. </map>