Free implementation of Final Fantasy 7 engine https://v-gears.inigovalentin.com

Iñigo Valentin d620125541 Music partially implemented. 3 ani în urmă
CMake d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 ani în urmă
PlugIns 8cf347c7cd A bit of cleanup in CMakeLists after removing SUDM. 3 ani în urmă
Tests ff0bda93fe FF7 (and similar) namespaces removed. 3 ani în urmă
V-Gears d620125541 Music partially implemented. 3 ani în urmă
V-Gears-Installer d620125541 Music partially implemented. 3 ani în urmă
data d620125541 Music partially implemented. 3 ani în urmă
debian ff0bda93fe FF7 (and similar) namespaces removed. 3 ani în urmă
doc e66295d06a Let there be sound! 3 ani în urmă
lib d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 ani în urmă
.gitattributes b46a71540f Some improvements to the main menu. 3 ani în urmă
.gitignore 5a646dfeb3 All of the installer files refactored. 3 ani în urmă
CMakeLists.txt 3f9c004c30 Improvements in CMakeLists. 3 ani în urmă
COPYING.txt ff0bda93fe FF7 (and similar) namespaces removed. 3 ani în urmă
Doxyfile b3d9d8b15e Added Doxygen configuration. 3 ani în urmă
README.md f400307aa9 Installer: The Kernel parser now extracts character, attack, character growth and weapon data. 3 ani în urmă
v-gears.desktop 7b7ad59a2c Initial commit. Minor modifications over QGears 4 ani în urmă
v-gears.png 7b7ad59a2c Initial commit. Minor modifications over QGears 4 ani în urmă

README.md

V-Gears V-Gears

What is V-Gears?

V-Gears is a free implementation of the game Final Fantasy 7, designed to work with the original game data.

What is it's current state?

Well, if the question means "How deep into the game can I play?", the answer is "Not much". Exactly until here:

Max progress

Also, there are no battles, and the world map doesn't work.

But don't worry! The engine is not fixed sequentially, or map by map. Once a fix is implememnted, it applies to all maps at once, anb big chunck of the game are unlocked after each fix.

The field engine is almost completly functional. Once the little quircks in the original game script parser are fixed, all maps should be playable.

In the meantime...

If it picked your curiosity, you can check out the history behind the project. Or, if you want to try it for yourself, maybe the build and installaton guides are a good place to start.

Or even better, if you want to see this done and want to contribute, clone the repo, read the style guid and have a go at it!