Paul aa6e2fa8d1 Remove Wall and this makes MSVC go insane, don't double load the LGP just to get the names, use listResourceNames(). Disabled catching exceptions so converting .hrc files will throw and crash due to a new unresolved bug před 11 roky
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common aa6e2fa8d1 Remove Wall and this makes MSVC go insane, don't double load the LGP just to get the names, use listResourceNames(). Disabled catching exceptions so converting .hrc files will throw and crash due to a new unresolved bug před 11 roky
core ef4e1c55a4 Fix all LVL3 msvc compiler warnings, still a couple of link warnings před 11 roky
data a41d9f2e71 Merge pull request #58 from zerotacg/update_unit_tests_47 před 11 roky
map 15cbbcc3c6 Re-created repository with all dependencies removed, all history collapsed and all data removed. This will become subrepos. The history compression also removes senstive data and reduces the size by 99% due to many binaries being checked in previously. Reference.lgp had to be removed due to its size (46MB), along with reference.map (3MB) před 11 roky
modules 0afaab6ca9 stop trying to load world map if no blocks loaded, else will crash/OOM před 11 roky
viewer 15cbbcc3c6 Re-created repository with all dependencies removed, all history collapsed and all data removed. This will become subrepos. The history compression also removes senstive data and reduces the size by 99% due to many binaries being checked in previously. Reference.lgp had to be removed due to its size (46MB), along with reference.map (3MB) před 11 roky
Main.cpp 66a84ed64b Fix crash if no data, dont install redists, update lua to one that actually installs lua před 11 roky
QGearsGameState.cpp 15cbbcc3c6 Re-created repository with all dependencies removed, all history collapsed and all data removed. This will become subrepos. The history compression also removes senstive data and reduces the size by 99% due to many binaries being checked in previously. Reference.lgp had to be removed due to its size (46MB), along with reference.map (3MB) před 11 roky