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- /*
- * Copyright (C) 2022 The V-Gears Team
- *
- * This file is part of V-Gears
- *
- * V-Gears is free software: you can redistribute it and/or modify it under
- * terms of the GNU General Public License as published by the Free Software
- * Foundation, version 3.0 (GPLv3) of the License.
- *
- * V-Gears is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #pragma once
- #include <OgrePlatform.h>
- #include <OgreString.h>
- typedef Ogre::uint8 u8;
- typedef Ogre::uint16 u16;
- typedef Ogre::uint32 u32;
- typedef Ogre::int8 s8;
- typedef Ogre::int16 s16;
- typedef Ogre::int32 s32;
- namespace QGears{
- typedef Ogre::uchar uchar;
- typedef Ogre::uint8 uint8;
- typedef Ogre::uint16 uint16;
- typedef Ogre::uint32 uint32;
- typedef Ogre::int8 sint8;
- typedef Ogre::int16 sint16;
- typedef Ogre::int32 sint32;
- typedef Ogre::String String;
- /**
- * Color components.
- */
- struct ColorComponents{
- /**
- * Blue component of the color.
- */
- uint8 blue;
- /**
- * Green component of the color.
- */
- uint8 green;
- /**
- * Red component of the color.
- */
- uint8 red;
- /**
- * Alpha component of the color.
- */
- uint8 alpha;
- };
- /**
- * @todo: Understand and document.
- */
- union ColorA8R8G8B8{
- ColorComponents comp;
- uint32 all;
- };
- /**
- * Pixel coordinates.
- */
- struct Pixel{
- /**
- * X coordinate of the pixel.
- */
- sint16 x;
- /**
- * Y coordinate of the pixel.
- */
- sint16 y;
- };
- /**
- * Extension for material files.
- */
- extern const String EXT_MATERIAL;
- /**
- * Extension for mesh files.
- */
- extern const String EXT_MESH;
- /**
- * Extension for skeleton files.
- */
- extern const String EXT_SKELETON;
- /**
- * Extension for configuration files.
- */
- extern const String EXT_CONFIG;
- /**
- * Extension for log files.
- */
- extern const String EXT_LOG;
- /**
- * Extension for P files.
- *
- * P files are binary files containing data which form 3D model. The files
- * specifies model's vertices, polygons, colors, texture coordinates and
- * model sub-groups. The files do not specify references to the texture
- * files, animations, model skeleton or anything else.
- *
- * P-files are used as parts of field models, battle models, battle
- * locations on PC version of FF7.
- */
- extern const String EXT_P;
- /**
- * Extension for PLY files.
- *
- * PLY file contain polygon data.
- */
- extern const String EXT_PLY;
- /**
- * Exteesion for RSD files.
- *
- * RSD files are product of the original Playstation Psy-Q 3D development
- * libraries. They are often expoted by 3D modelers when converting from an
- * LWO or DXF file to something more understandable by the PSX. It is in
- * ascii, making it easy to edit by hand. When a 3D editor does an export,
- * four text files are actually created, .rsd, .ply, .mat, and .grp. These
- * can then be "compiled" into a binary .rsd file for the PSX.
- *
- * In the PC version of Final Fantasy 7, the text .rsd file is used while
- * the other files were "compiled" into Polygon(.p) format.
- */
- extern const String EXT_RSD;
- /**
- * Extension for TIM files.
- *
- * TIM files are a standard image file format for the Sony PlayStation. The
- * file structure closely mimics the way textures are managed in the frame
- * buffer by the GPU. TIM files are little endian-based.
- */
- extern const String EXT_TIM;
- /**
- * Extension for TEX files.
- *
- * TEX files are the PC's version of Final Fantasy VII texture files.
- */
- extern const String EXT_TEX;
- /**
- * Extension for trigger files.
- *
- * Triggers are located in fields maps.
- */
- extern const String EXT_TRIGGERS;
- /**
- * Extension for background files.
- *
- * Backgrounds are located in field maps.
- */
- extern const String EXT_BACKGROUND;
- /**
- * Extension for cam matrix files.
- *
- * Camera matrices are located in field maps.
- */
- extern const String EXT_CAMERA_MATRIX;
- /**
- * Extension for model list files.
- *
- * Model lists are a part of field maps.
- */
- extern const String EXT_MODEL_LIST;
- /**
- * Extension for palette files.
- */
- extern const String EXT_PALETTE;
- /**
- * Extension for walkmesh files.
- *
- * Walkmeshes are part of field maps.
- */
- extern const String EXT_WALKMESH;
- }
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