AnimationExtractor.h 293 B

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  1. #ifndef ANIMATION_EXTRACTOR_H
  2. #define ANIMATION_EXTRACTOR_H
  3. #include <Ogre.h>
  4. #include "../../common/DrawSkeleton.h"
  5. #include "AnimatedModel.h"
  6. void AnimationExtractor( const Ogre::SkeletonPtr& skeleton, const ModelInfo& info, Skeleton& skeleton_data );
  7. #endif // ANIMATION_EXTRACTOR_H