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- // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the "Software"),
- // to deal in the Software without restriction, including without limitation
- // the rights to use, copy, modify, merge, publish, distribute, sublicense,
- // and/or sell copies of the Software, and to permit persons to whom the
- // Software is furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
- // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
- // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
- // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
- // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
- // OR OTHER DEALINGS IN THE SOFTWARE.
- #include "test.hpp"
- #include <luabind/luabind.hpp>
- struct test_class : counted_type<test_class>
- {
- test_class() {}
- int f() const
- {
- return 5;
- }
- };
- int f(int a)
- {
- return 9;
- }
- int j(lua_State* L)
- {
- lua_pushnumber(L, 9);
- return lua_yield(L, 1);
- }
- void f() {}
- COUNTER_GUARD(test_class);
- void test_main(lua_State* L)
- {
- using namespace luabind;
- module(L)
- [
- class_<test_class>("test")
- .def(constructor<>())
- .def("f", &test_class::f, luabind::yield)
- ];
- DOSTRING(L,
- "function h()\n"
- " coroutine.yield(4)"
- "end");
- {
- lua_State* thread = lua_newthread(L);
- TEST_CHECK(resume_function<int>(thread, "h") == 4);
- lua_pop(L, 1); // pop thread
- }
- DOSTRING(L,
- "function g(str)\n"
- " assert(str == 'foobar')\n"
- " a = test()"
- " for i = 1, 10 do\n"
- " assert(a:f() == i + 4)\n"
- " end\n"
- "end");
- {
- lua_State* thread = lua_newthread(L);
- TEST_CHECK(resume_function<int>(thread, "g", "foobar") == 5);
- for (int i = 1; i < 10; ++i)
- {
- TEST_CHECK(resume<int>(thread, i + 4) == 5);
- }
- lua_pop(L, 1); // pop thread
- }
- {
- lua_State* thread = lua_newthread(L);
- object g = globals(thread)["g"];
- TEST_CHECK(resume_function<int>(g, "foobar") == 5);
- for (int i = 1; i < 10; ++i)
- {
- TEST_CHECK(resume<int>(thread, i + 4) == 5);
- }
- lua_pop(L, 1); // pop thread
- }
- }
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