| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- // $Id: Model.cpp 94 2006-11-12 19:44:43Z crazy_otaku $
- #include <OgreTagPoint.h>
- #include "Model.h"
- using namespace QGears;
- uint32 g_ModelNumber = 0;
- Model::Model(void):
- m_CurrentFrame(0),
- m_PlayedAnimation(0),
- m_AnimationWait(0),
- m_Scale(1.0f)
- {
- ++g_ModelNumber;
- }
- Model::~Model(void)
- {
- }
- void
- Model::Update(const uint32 delta_time)
- {
- /*
- if (m_AnimationWait >= 4)
- {
- if (m_Animation.size() > m_PlayedAnimation)
- {
- if (m_CurrentFrame < m_Animation[m_PlayedAnimation].frame.size() - 1)
- {
- ++m_CurrentFrame;
- }
- else
- {
- m_CurrentFrame = 0;
- }
- }
- m_AnimationWait = 0;
- }
- ++m_AnimationWait;*/
- }
- void
- Model::DrawHierarchy(const sint8 level) const
- {
- }
- void
- Model::AddBone(const sint16 length, const sint8 parent_id)
- {
- Bone bone;
- bone.length = length;
- bone.parent_id = parent_id;
- m_Skeleton.push_back(bone);
- }
- /*
- void
- Model::AddPart(const TotalGeometry& geometry, const int parent_bone)
- {
- Part part;
- part.geometry = geometry;
- part.parent_bone = parent_bone;
- m_Parts.push_back(part);
- }
- */
- void
- Model::AddAnimation(const Animation& animation)
- {
- //m_Animation.push_back(animation);
- }
- void
- Model::SetAnimation(uint32 animation_id)
- {
- m_PlayedAnimation = animation_id;
- m_CurrentFrame = 0;
- }
- int
- Model::GetNumberOfBones(void) const
- {
- return m_Skeleton.size();
- }
|