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- #ifndef BCX_FILE_H
- #define BCX_FILE_H
- #include "BsxFile.h"
- #include "common/LzsFile.h"
- class BcxFile : public LzsFile
- {
- public:
- explicit BcxFile(const Ogre::String& file);
- explicit BcxFile(File* file);
- BcxFile(File* file, const u32 offset, const u32 length);
- BcxFile(u8* buffer, const u32 offset, const u32 length);
- virtual ~BcxFile(void);
- void GetModel( std::vector< s16 >& skeleton_length, const Unit& unit, Ogre::MeshPtr mesh, Ogre::SkeletonPtr skeleton, VectorTexForGenBsx& textures );
- void GetSkeleton( std::vector< s16 >& skeleton_length );
- };
- #endif // BCX_FILE_h
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