Iñigo Valentin 991d32922e In-game main menu is a bit useable. The main menu uses real data to populate character windows. vor 3 Jahren
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common 65efc0f2e2 Installer: Code refactoring. Field and world instructions separated to their own files. More old SUDM code removed. vor 3 Jahren
decompiler 991d32922e In-game main menu is a bit useable. The main menu uses real data to populate character windows. vor 3 Jahren
CMakeLists.txt c37b8126bc SUDM library integrated into the installer. vor 3 Jahren
DataInstaller.cpp 991d32922e In-game main menu is a bit useable. The main menu uses real data to populate character windows. vor 3 Jahren
FieldTextWriter.cpp 87fbebb0de Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files. vor 3 Jahren
KernelDataInstaller.cpp ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. vor 3 Jahren
MainWindow.cpp 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. vor 3 Jahren
MainWindow.ui 8ec38b6ba0 The installer now parses the whole initial savemap. All data from the kernel is now parsed during installation. vor 3 Jahren
ModelsAndAnimationsDb.cpp ff0bda93fe FF7 (and similar) namespaces removed. vor 3 Jahren
ScopedLgp.cpp 5248647b04 Installer: Added kernel data extractor. Already implemented for items. vor 3 Jahren
VGearsUtility.cpp 5a646dfeb3 All of the installer files refactored. vor 3 Jahren
main.cpp b3d9d8b15e Added Doxygen configuration. vor 3 Jahren