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- /*
- -----------------------------------------------------------------------------
- The MIT License (MIT)
- Copyright (c) 2013-08-10 Tobias Peters <tobias.peters@kreativeffekt.at>
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include <fstream>
- #include <Ogre.h>
- #include <OgreMesh.h>
- #include "FF7FieldModelExporterPC.h"
- #include "common/TypeDefine.h"
- #include "common/QGearsStringUtil.h"
- #include "data/QGearsAFileManager.h"
- #include "data/QGearsHRCFileManager.h"
- #include "data/QGearsLZSFLevelFileManager.h"
- void attachMesh( Ogre::MeshPtr &mesh )
- {
- Ogre::SceneManager* scene_manager = Ogre::Root::getSingleton().getSceneManager( "Scene" );
- Ogre::Entity* entity = scene_manager->createEntity( mesh );
- entity->setDisplaySkeleton( true );
- entity->setDebugDisplayEnabled( true );
- entity->getAnimationState( "Idle" )->setEnabled( true );
- entity->getAnimationState( "Idle" )->setLoop( true );
- Ogre::SceneNode* root_node = scene_manager->getRootSceneNode();
- root_node->showBoundingBox( true );
- root_node->attachObject( entity );
- entity->setVisible( false );
- entitys.push_back( entity );
- }
- void exportMesh( const Ogre::MeshPtr &mesh )
- {
- Ogre::MeshSerializer mesh_ser;
- mesh_ser.exportMesh( mesh.getPointer(), mesh->getName() );
- Ogre::SkeletonPtr skeleton( mesh->getSkeleton() );
- Ogre::SkeletonSerializer sk_ser;
- sk_ser.exportSkeleton( skeleton.getPointer(), skeleton->getName() );
- Ogre::Mesh::SubMeshIterator it( mesh->getSubMeshIterator() );
- Ogre::MaterialSerializer mat_ser;
- size_t i(0);
- while( it.hasMoreElements() )
- {
- Ogre::SubMesh *sub_mesh( it.getNext() );
- Ogre::MaterialPtr mat( Ogre::MaterialManager::getSingleton().getByName( sub_mesh->getMaterialName() ) );
- if( !mat.isNull() )
- {
- mat_ser.queueForExport( mat );
- }
- ++i;
- }
- QGears::String base_name;
- QGears::StringUtil::splitFull( mesh->getName(), base_name );
- mat_ser.exportQueued( base_name + QGears::EXT_MATERIAL );
- }
- int
- main( int argc, char *argv[] )
- {
- QGears::FF7::FieldModelExporterPC app( argc, argv );
- if( !app.initOgre() ) return 0;
- Ogre::SceneManager* scene_manager( Ogre::Root::getSingleton().getSceneManager( "Scene" ) );
- QGears::AFilePtr a;
- QGears::HRCFilePtr hrc = QGears::HRCFileManager::getSingleton().load( "adda.hrc", "FFVII" ).staticCast<QGears::HRCFile>();
- QGears::AFileManager &afl_mgr( QGears::AFileManager::getSingleton() );
- Ogre::MeshPtr mesh( Ogre::MeshManager::getSingleton().load( "sd_red.mesh", "FFVII" ) );
- Ogre::SkeletonPtr skeleton( mesh->getSkeleton() );
- a = afl_mgr.load( "aeae.a", "FFVII" ).staticCast<QGears::AFile>();
- a->addTo( skeleton, "Idle" );
- a = afl_mgr.load( "aeaf.a", "FFVII" ).staticCast<QGears::AFile>();
- a->addTo( skeleton, "Walk" );
- a = afl_mgr.load( "aeba.a", "FFVII" ).staticCast<QGears::AFile>();
- a->addTo( skeleton, "Run" );
- attachMesh( mesh );
- entitys[0]->setVisible( true );
- QGears::LZSFLevelFileManager &fmgr( QGears::LZSFLevelFileManager::getSingleton() );
- QGears::FLevelFilePtr f = fmgr.load( "ancnt1", "FFVII" ).staticCast<QGears::FLevelFile>();
- mesh = Ogre::MeshManager::getSingleton().load( "n_cloud.mesh", "FFVII" );
- skeleton = mesh->getSkeleton();
- a = afl_mgr.load( "bvjf.a", "FFVII" ).staticCast<QGears::AFile>();
- a->addTo( skeleton, "JumpFromTrain" );
- attachMesh( mesh );
- // Create background rectangle covering the whole screen
- Ogre::Rectangle2D* rect = new Ogre::Rectangle2D(true);
- rect->setCorners(-1.0, 1.0, 1.0, -1.0);
- rect->setMaterial( "map" );
- // Render the background before everything else
- rect->setRenderQueueGroup( Ogre::RENDER_QUEUE_BACKGROUND );
- // Use infinite AAB to always stay visible
- Ogre::AxisAlignedBox aabInf;
- aabInf.setInfinite();
- rect->setBoundingBox( aabInf );
- // Attach background to the scene
- Ogre::SceneNode* node = scene_manager->getRootSceneNode()->createChildSceneNode("Background");
- node->attachObject( rect );
- Ogre::Root::getSingleton().startRendering();
- skeleton.setNull();
- mesh.setNull();
- f.setNull();
- hrc.setNull();
- delete rect;
- return 0;
- }
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