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- // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the "Software"),
- // to deal in the Software without restriction, including without limitation
- // the rights to use, copy, modify, merge, publish, distribute, sublicense,
- // and/or sell copies of the Software, and to permit persons to whom the
- // Software is furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
- // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
- // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
- // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
- // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
- // OR OTHER DEALINGS IN THE SOFTWARE.
- #ifndef LUABIND_CLASS_INFO_HPP_INCLUDED
- #define LUABIND_CLASS_INFO_HPP_INCLUDED
- #include <luabind/prefix.hpp>
- #include <luabind/lua_include.hpp>
- #include <luabind/luabind.hpp>
- #include <luabind/object.hpp>
- namespace luabind
- {
- struct LUABIND_API class_info
- {
- std::string name;
- object methods;
- object attributes;
- };
- LUABIND_API class_info get_class_info(argument const&);
- // returns a table of bound class names
- LUABIND_API object get_class_names(lua_State* L);
- LUABIND_API void bind_class_info(lua_State*);
- }
- #endif
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