Free implementation of Final Fantasy 7 engine https://v-gears.inigovalentin.com

Iñigo Valentin 8191ec8f78 Implemented opcode VWOFT in the installer and in the engine. 3 jaren geleden
CMake d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 jaren geleden
PlugIns 8cf347c7cd A bit of cleanup in CMakeLists after removing SUDM. 3 jaren geleden
Tests ff0bda93fe FF7 (and similar) namespaces removed. 3 jaren geleden
V-Gears 8191ec8f78 Implemented opcode VWOFT in the installer and in the engine. 3 jaren geleden
V-Gears-Installer 8191ec8f78 Implemented opcode VWOFT in the installer and in the engine. 3 jaren geleden
data 8191ec8f78 Implemented opcode VWOFT in the installer and in the engine. 3 jaren geleden
debian ff0bda93fe FF7 (and similar) namespaces removed. 3 jaren geleden
doc d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 jaren geleden
lib d926109279 Revised building instructions. Some fixes in CMakeLists. Deleted unused files. 3 jaren geleden
.gitattributes b46a71540f Some improvements to the main menu. 3 jaren geleden
.gitignore 5a646dfeb3 All of the installer files refactored. 3 jaren geleden
CMakeLists.txt d9f9865904 Minor fixes and optimizations across the application. 3 jaren geleden
COPYING.txt ff0bda93fe FF7 (and similar) namespaces removed. 3 jaren geleden
Doxyfile b3d9d8b15e Added Doxygen configuration. 3 jaren geleden
README.md f400307aa9 Installer: The Kernel parser now extracts character, attack, character growth and weapon data. 3 jaren geleden
configure_version_file.cmake.in 314445a635 Project layout changed. 4 jaren geleden
v-gears.desktop 7b7ad59a2c Initial commit. Minor modifications over QGears 4 jaren geleden
v-gears.png 7b7ad59a2c Initial commit. Minor modifications over QGears 4 jaren geleden

README.md

V-Gears V-Gears

What is V-Gears?

V-Gears is a free implementation of the game Final Fantasy 7, designed to work with the original game data.

What is it's current state?

Well, if the question means "How deep into the game can I play?", the answer is "Not much". Exactly until here:

Max progress

Also, there are no battles, and the world map doesn't work.

But don't worry! The engine is not fixed sequentially, or map by map. Once a fix is implememnted, it applies to all maps at once, anb big chunck of the game are unlocked after each fix.

The field engine is almost completly functional. Once the little quircks in the original game script parser are fixed, all maps should be playable.

In the meantime...

If it picked your curiosity, you can check out the history behind the project. Or, if you want to try it for yourself, maybe the build and installaton guides are a good place to start.

Or even better, if you want to see this done and want to contribute, clone the repo, read the style guid and have a go at it!