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- /*
- -----------------------------------------------------------------------------
- The MIT License (MIT)
- Copyright (c) 2013-08-10 Tobias Peters <tobias.peters@kreativeffekt.at>
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include <fstream>
- #define BOOST_TEST_MODULE QGearsManualObject
- #include <boost/test/unit_test.hpp>
- #include <Ogre.h>
- #include <OgreDefaultHardwareBufferManager.h>
- #include "QGearsManualObject.h"
- BOOST_AUTO_TEST_CASE( mesh_export )
- {
- Ogre::LogManager logMgr;
- Ogre::ResourceGroupManager rgm;
- Ogre::Math mth;
- Ogre::LodStrategyManager lodMgr;
- Ogre::MeshManager meshMgr;
- Ogre::MaterialManager matMgr;
- matMgr.initialise();
- Ogre::SkeletonManager skelMgr;
- Ogre::DefaultHardwareBufferManager bufferManager; // needed because we don't have a rendersystem
- const char* name( "test" );
- const char* filename_mesh( "test.mesh" );
- const char* filename_skeleton( "test.skeleton" );
- Ogre::MeshPtr mesh( Ogre::MeshManager::getSingleton().create( name, "General" ) );
- mesh->setSkeletonName( filename_skeleton );
- QGears::ManualObject mo( mesh.getPointer() );
- mo.begin( "sub_name1", "material1", 3, 3 );
- mo.position( Ogre::Vector3( 0, 0, 0 ) );
- mo.normal( Ogre::Vector3( 0, 0, 1 ) );
- mo.colour( Ogre::ColourValue( 1, 0, 0 ) );
- mo.position( Ogre::Vector3( 1, 0, 0 ) );
- mo.normal( Ogre::Vector3( 0, 0, 1 ) );
- mo.colour( Ogre::ColourValue( 0, 1, 0 ) );
- mo.position( Ogre::Vector3( 0, 1, 0 ) );
- mo.normal( Ogre::Vector3( 0, 0, 1 ) );
- mo.colour( Ogre::ColourValue( 0, 0, 1 ) );
- mo.bone( 0, 1 );
- mo.index( 0 );
- mo.bone( 1, 2, 3 );
- mo.index( 1 );
- mo.bone( 2, 2, 2 );
- mo.index( 2 );
- mo.end();
- mo.begin( "sub_name2", "material2", 3, 3 );
- mo.position( Ogre::Vector3( 0, 0, 0 ) );
- mo.normal( Ogre::Vector3( 0, 0, 1 ) );
- mo.colour( Ogre::ColourValue( 1, 0, 0 ) );
- mo.position( Ogre::Vector3( 1, 0, 0 ) );
- mo.normal( Ogre::Vector3( 0, 0, 1 ) );
- mo.colour( Ogre::ColourValue( 0, 1, 0 ) );
- mo.position( Ogre::Vector3( 0, 1, 0 ) );
- mo.normal( Ogre::Vector3( 0, 0, 1 ) );
- mo.colour( Ogre::ColourValue( 0, 0, 1 ) );
- mo.bone( 0, 1 );
- mo.index( 0 );
- mo.bone( 1, 2, 3 );
- mo.index( 1 );
- mo.bone( 2, 2, 2 );
- mo.index( 2 );
- mo.end();
- // TODO use XMLMeshSerializer from converter, binary mesh can change
- // without data actually differing
- Ogre::MeshSerializer m_ser;
- m_ser.exportMesh( mesh.getPointer(), filename_mesh );
- std::ifstream actual( filename_mesh );
- std::ifstream expected( "reference.mesh" );
- std::istream_iterator<char> it_actual ( actual ), end_actual;
- std::istream_iterator<char> it_expected( expected ), end_expected;
- BOOST_CHECK_EQUAL_COLLECTIONS(it_expected, end_actual, it_actual, end_expected);
- }
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