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- #ifndef ENTITY_DIRECTION_H
- #define ENTITY_DIRECTION_H
- #include <OgreCamera.h>
- #include <OgreSimpleRenderable.h>
- class EntityDirection : public Ogre::SimpleRenderable
- {
- public:
- EntityDirection();
- virtual ~EntityDirection();
- Ogre::Real getSquaredViewDepth( const Ogre::Camera* cam ) const;
- Ogre::Real getBoundingRadius() const;
- };
- #endif // ENTITY_DIRECTION_H
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