_scripts.xml 1.4 KB

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  1. <scripts>
  2. <script file="scripts/config.lua" />
  3. <script file="scripts/data.lua" />
  4. <script file="scripts/battle.lua" />
  5. <script file="gamedata/accessories.lua" />
  6. <script file="gamedata/armors.lua" />
  7. <script file="gamedata/attacks.lua" />
  8. <script file="gamedata/characters.lua" />
  9. <script file="gamedata/commands.lua" />
  10. <script file="gamedata/growth.lua" />
  11. <script file="gamedata/items.lua" />
  12. <script file="gamedata/key_items.lua" />
  13. <script file="gamedata/materia.lua" />
  14. <script file="gamedata/summons.lua" />
  15. <script file="gamedata/weapons.lua" />
  16. <script file="scripts/system.lua" />
  17. <script file="scripts/character_effects.lua" />
  18. <script file="scripts/character_abilities.lua" />
  19. <script file="scripts/save.lua" />
  20. <!-- TODO: Don't always parse initial savemap when loading is implemented. -->
  21. <script file="gamedata/initial_savemap.lua" />
  22. <script file="scripts/field.lua" />
  23. <script file="scripts/worldmap/triangle_triggers.lua" />
  24. <script file="scripts/worldmap/vehicles.lua" />
  25. <script file="scripts/battle_ai.lua" />
  26. <script file="scripts/battle/battle_ai_vm.lua" />
  27. <script file="scripts/menu/menu_helpers.lua" />
  28. <script file="scripts/menu/menu_lib.lua" />
  29. <!-- TODO: Debugging pourposes only -->
  30. <script file="scripts/debug_data.lua" />
  31. <system_script name="MapChanger" />
  32. <system_script name="WorldMap" />
  33. </scripts>