| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 |
- /*
- * Copyright (C) 2022 The V-Gears Team
- *
- * This file is part of V-Gears
- *
- * V-Gears is free software: you can redistribute it and/or modify it under
- * terms of the GNU General Public License as published by the Free Software
- * Foundation, version 3.0 (GPLv3) of the License.
- *
- * V-Gears is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #pragma once
- #include "common/QGearsResource.h"
- #include "core/Walkmesh.h"
- namespace QGears{
- /**
- * Handles walkmesh files.
- */
- class WalkmeshFile : public Resource{
- public:
- /**
- * Constructor.
- *
- * @param creator[in] Pointer to the ResourceManager that is
- * creating this resource.
- * @param name[in] The unique name of the resource.
- * @param handle[in] @todo Understand and document.
- * @param group[in] The name of the resource group to which this
- * resource belong.
- * @param is_manual[in] True if the resource is manually loaded,
- * false otherwise.
- * @param loader[in] Pointer to a ManualResourceLoader
- * implementation which will be called when the Resource wishes to
- * load (should be supplied if is_manual is set to true). It can be
- * null, but the Resource will never be able to reload if anything
- * ever causes it to unload. Therefore provision of a proper
- * ManualResourceLoader instance is strongly recommended.
- */
- WalkmeshFile(
- Ogre::ResourceManager* creator, const String &name,
- Ogre::ResourceHandle handle, const String& group,
- bool is_manual = false,
- Ogre::ManualResourceLoader* loader = NULL
- );
- /**
- * Destructor.
- */
- virtual ~WalkmeshFile();
- /**
- * The type of resource.
- */
- static const String RESOURCE_TYPE;
- typedef ::WalkmeshTriangle Triangle;
- typedef std::vector<Triangle> TriangleList;
- /**
- * Retrieves the list of triangles.
- */
- virtual TriangleList& GetTriangles();
- protected:
- /**
- * Loads the file.
- */
- virtual void loadImpl() override;
- /**
- * Unloads the file.
- */
- virtual void unloadImpl() override;
- /**
- * Calculates the size of the palette.
- *
- * @return The size of the palette.
- * @todo Units?
- */
- virtual size_t calculateSize() const;
- private:
- TriangleList triangles_;
- };
- typedef Ogre::SharedPtr<WalkmeshFile> WalkmeshFilePtr;
- }
|