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- /*
- * Copyright (C) 2022 The V-Gears Team
- *
- * This file is part of V-Gears
- *
- * V-Gears is free software: you can redistribute it and/or modify it under
- * terms of the GNU General Public License as published by the Free Software
- * Foundation, version 3.0 (GPLv3) of the License.
- *
- * V-Gears is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #pragma once
- #include <OgreResource.h>
- #include <OgreMesh.h>
- #include <OgreSkeleton.h>
- #include "common/TypeDefine.h"
- namespace QGears{
- class HRCMeshLoader;
- class HRCSkeletonLoader;
- /**
- * Handles HRC files.
- *
- * HRC files describe bone hierarchy in an skeleton.
- */
- class HRCFile : public Ogre::Resource{
- public:
- /**
- * Scale down constant.
- */
- static const float DOWN_SCALER;
- /**
- * Constructor.
- *
- * @param creator[in] Pointer to the ResourceManager that is
- * creating this resource.
- * @param name[in] The unique name of the resource.
- * @param handle[in] @todo Understand and document.
- * @param group[in] The name of the resource group to which this
- * resource belong.
- * @param is_manual[in] True if the resource is manually loaded,
- * false otherwise.
- * @param loader[in] Pointer to a ManualResourceLoader
- * implementation which will be called when the Resource wishes to
- * load (should be supplied if is_manual is set to true). It can be
- * null, but the Resource will never be able to reload if anything
- * ever causes it to unload. Therefore provision of a proper
- * ManualResourceLoader instance is strongly recommended.
- */
- HRCFile(
- Ogre::ResourceManager *creator, const String &name,
- Ogre::ResourceHandle handle, const String &group,
- bool is_manual = false, Ogre::ManualResourceLoader *loader = NULL
- );
- /**
- * Destructor.
- */
- virtual ~HRCFile();
- typedef std::vector<String> RSDNameList;
- /**
- * A bone in a skeleton.
- */
- struct Bone{
- /**
- * Bone name.
- */
- String name;
- /**
- * Parent bone name.
- */
- String parent;
- /**
- * Bone length
- *
- * @todo In pixels?
- */
- Ogre::Real length;
- /**
- * List of RDS file assigned to the bone.
- *
- * RSD are Resource Data Files.
- */
- RSDNameList rsd_names;
- };
- typedef std::vector<Bone> BoneList;
- /**
- * Sets a name for the skelenton.
- *
- * @param name[in] The name for the skeleton.
- */
- virtual void SetSkeletonName(const String& name);
- /**
- * Retrieves the skeleton name.
- *
- * @return The skeleton name.
- */
- virtual const String& GetSkeletonName() const{
- return skeleton_name_;
- }
- /**
- * Retrieves the skeleton file name.
- *
- * @return The skeleton file name.
- */
- virtual String GetSkeletonFileName() const;
- /**
- * Retrieves the file name of the mesh assigned to the skeleton.
- *
- * @return The mesh file name.
- */
- virtual String GetMeshFileName() const;
- /**
- * Retrieves the list of bones in the skeleton.
- *
- * @return The list of bones.
- */
- virtual BoneList& GetBones(){return bones_;}
- /**
- * Retrieves the list of bones in the skeleton.
- *
- * @return The list of bones.
- */
- virtual const BoneList& GetBones() const{return bones_;}
- /**
- * Retrieves the skeleton.
- *
- * @return The skeleton.
- */
- virtual Ogre::SkeletonPtr GetSkeleton() const;
- /**
- * The type of resource.
- */
- static const String RESOURCE_TYPE;
- protected:
- /**
- * Loads the file.
- */
- virtual void loadImpl() override final;
- /**
- * Unloads the file.
- */
- virtual void unloadImpl() override final;
- /**
- * Calculates the size of the skeleton.
- *
- * @return The size of the skeleton.
- * @todo Units?
- */
- virtual size_t CalculateSize() const;
- /**
- * Calculates the size of a bone.
- *
- * @param bone[in] The bone whose size to calculate.
- * @return The size of the bone.
- * @todo Units?
- */
- virtual size_t CalculateSize(const Bone &bone) const;
- private:
- /**
- * The skeleton name.
- */
- String skeleton_name_;
- /**
- * The bones in the skeleton.
- */
- BoneList bones_;
- /**
- * The mesh loader.
- */
- HRCMeshLoader *mesh_loader_;
- /**
- * The skeleton loader.
- */
- HRCSkeletonLoader *skeleton_loader_;
- /**
- * The skeleton.
- */
- Ogre::SkeletonPtr skeleton_;
- /**
- * The mesh assigned to the skeleton.
- */
- Ogre::MeshPtr mesh_;
- };
- typedef Ogre::SharedPtr<HRCFile> HRCFilePtr;
- }
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