Iñigo Valentin 3c2b5db640 Improvements in main, item and equip menu. Name menu partially implemented. MENU opcode implemented in installer, partially in game scripts. %!s(int64=3) %!d(string=hai) anos
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FieldBackgroundInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldCameraInstruction.h 8191ec8f78 Implemented opcode VWOFT in the installer and in the engine. %!s(int64=3) %!d(string=hai) anos
FieldCondJumpInstruction.h dac3f62ab2 Added documentation: %!s(int64=3) %!d(string=hai) anos
FieldControlFlowInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldMathInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldMediaInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldModelInstruction.h ed7b4ef6cf The kernel data extractor now produces Lua scripts instead of XML files. %!s(int64=3) %!d(string=hai) anos
FieldModuleInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldNoOperationInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldPartyInstruction.h 991d32922e In-game main menu is a bit useable. The main menu uses real data to populate character windows. %!s(int64=3) %!d(string=hai) anos
FieldUncategorizedInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldUncondJumpInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldWalkmeshInstruction.h b3d9d8b15e Added Doxygen configuration. %!s(int64=3) %!d(string=hai) anos
FieldWindowInstruction.h 3c2b5db640 Improvements in main, item and equip menu. Name menu partially implemented. MENU opcode implemented in installer, partially in game scripts. %!s(int64=3) %!d(string=hai) anos