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- // $Id: StdString.h 101 2006-11-25 00:47:51Z gigaherz $
- /* StdString - std::string convenience wrapper. */
- // =============================================================================
- // FILE: StdString.h
- // AUTHOR: Joe O'Leary (with outside help noted in comments)
- // REMARKS:
- // This header file declares the CStdStr template. This template derives
- // the Standard C++ Library basic_string<> template and add to it the
- // the following conveniences:
- // - The full MFC RString set of functions (including implicit cast)
- // - writing to/reading from COM IStream interfaces
- // - Functional objects for use in STL algorithms
- #ifndef STDSTRING
- #define STDSTRING
- // Standard headers needed
- #include <string> // basic_string
- #include <algorithm> // for_each, etc.
- #include <functional> // for StdStringLessNoCase, et al
- #include <cstdarg>
- #include <cstdio>
- #include <cctype>
- #include <cstdlib>
- #include <cstdarg>
- #ifdef _MSC_VER
- #ifdef va_copy
- #undef va_copy
- #endif
- #define va_copy(a,b) (a=b)
- #define snprintf _snprintf
- #endif
- // =============================================================================
- // INLINE FUNCTIONS ON WHICH CSTDSTRING RELIES
- //
- // Usually for generic text mapping, we rely on preprocessor macro definitions
- // to map to string functions. However the CStdStr<> template cannot use
- // macro-based generic text mappings because its character types do not get
- // resolved until template processing which comes AFTER macro processing. In
- // other words, UNICODE is of little help to us in the CStdStr template
- //
- // Therefore, to keep the CStdStr declaration simple, we have these inline
- // functions. The template calls them often. Since they are inline (and NOT
- // exported when this is built as a DLL), they will probably be resolved away
- // to nothing.
- //
- // Without these functions, the CStdStr<> template would probably have to broken
- // out into two, almost identical classes. Either that or it would be a huge,
- // convoluted mess, with tons of "if" statements all over the place checking the
- // size of template parameter CT.
- //
- // In several cases, you will see two versions of each function. One version is
- // the more portable, standard way of doing things, while the other is the
- // non-standard, but often significantly faster Visual C++ way.
- // =============================================================================
- namespace StdString
- {
- // -----------------------------------------------------------------------------
- // sslen: strlen/wcslen wrappers
- // -----------------------------------------------------------------------------
- template<typename CT>
- inline int
- sslen(const CT* pT)
- {
- return pT == NULL ? 0 : std::basic_string<CT>::traits_type::length(pT);
- }
- inline int
- sslen(const std::string &s)
- {
- return s.length();
- }
- // -----------------------------------------------------------------------------
- // sstolower/sstoupper -- convert characters to upper/lower case
- // -----------------------------------------------------------------------------
- inline char
- sstoupper(char ch)
- {
- return (ch >= 'a' && ch <= 'z')? char(ch + 'A' - 'a'): ch;
- }
- inline char
- sstolower(char ch)
- {
- return (ch >= 'A' && ch <= 'Z')? char(ch + 'a' - 'A'): ch;
- }
- // -----------------------------------------------------------------------------
- // ssasn: assignment functions -- assign "sSrc" to "sDst"
- // -----------------------------------------------------------------------------
- inline void
- ssasn(std::string &sDst, const std::string &sSrc)
- {
- if (sDst.c_str() != sSrc.c_str())
- {
- sDst.erase();
- sDst.assign(sSrc);
- }
- }
- inline void
- ssasn(std::string &sDst, const char* pA)
- {
- // Watch out for NULLs, as always.
- if (pA == NULL)
- {
- sDst.erase();
- }
- else
- sDst.assign(pA);
- }
- inline void
- ssasn(std::string &sDst, const int nNull)
- {
- sDst.erase();
- }
- // -----------------------------------------------------------------------------
- // ssadd: string object concatenation -- add second argument to first
- // -----------------------------------------------------------------------------
- inline void
- ssadd(std::string &sDst, const std::string &sSrc)
- {
- if (&sDst == &sSrc)
- {
- sDst.reserve(2 * sDst.size());
- }
- sDst.append(sSrc.c_str());
- }
- inline void
- ssadd(std::string &sDst, const char* pA)
- {
- if (pA)
- {
- // If the string being added is our internal string or a part of our
- // internal string, then we must NOT do any reallocation without
- // first copying that string to another object (since we're using a
- // direct pointer)
- if (pA >= sDst.c_str() && pA <= sDst.c_str() + sDst.length())
- {
- if (sDst.capacity() <= sDst.size() + sslen(pA))
- {
- sDst.append(std::string(pA));
- }
- else
- {
- sDst.append(pA);
- }
- }
- else
- {
- sDst.append(pA);
- }
- }
- }
- // -----------------------------------------------------------------------------
- // ssicmp: comparison (case insensitive )
- // -----------------------------------------------------------------------------
- template<typename CT>
- inline int
- ssicmp(const CT* pA1, const CT* pA2)
- {
- CT f;
- CT l;
- do
- {
- f = sstolower(*(pA1++));
- l = sstolower(*(pA2++));
- }
- while ((f) && (f == l));
- return (int)(f - l);
- }
- // -----------------------------------------------------------------------------
- // ssupr/sslwr: Uppercase/Lowercase conversion functions
- // -----------------------------------------------------------------------------
- template<typename CT>
- inline void
- sslwr(CT* pT, size_t nLen)
- {
- for (CT* p = pT; static_cast<size_t>(p - pT) < nLen; ++p)
- {
- *p = (CT)sstolower(*p);
- }
- }
- template<typename CT>
- inline void
- ssupr(CT* pT, size_t nLen)
- {
- for (CT* p = pT; static_cast<size_t>(p - pT) < nLen; ++p)
- {
- *p = (CT)sstoupper(*p);
- }
- }
- // -----------------------------------------------------------------------------
- // vsprintf/vswprintf or _vsnprintf/_vsnwprintf equivalents. In standard
- // builds we can't use _vsnprintf/_vsnwsprintf because they're MS extensions.
- // -----------------------------------------------------------------------------
- inline int
- ssvsprintf(char* pA, size_t nCount, const char* pFmtA, va_list vl)
- {
- return vsnprintf(pA, nCount, pFmtA, vl);
- }
- // Now we can define the template (finally!)
- // =============================================================================
- // TEMPLATE: CStdStr
- // template<typename CT> class CStdStr : public std::basic_string<CT>
- //
- // REMARKS:
- // This template derives from basic_string<CT> and adds some MFC RString-
- // like functionality
- //
- // Basically, this is my attempt to make Standard C++ library strings as
- // easy to use as the MFC RString class.
- //
- // Note that although this is a template, it makes the assumption that the
- // template argument (CT, the character type) is either char or wchar_t.
- // =============================================================================
- template<typename CT>
- class CStdStr;
- template<typename CT>
- inline CStdStr<CT>
- operator+(const CStdStr<CT> &str1, const CStdStr<CT> &str2)
- {
- CStdStr<CT> strRet(str1);
- strRet.append(str2);
- return strRet;
- }
- template<typename CT>
- inline CStdStr<CT>
- operator+(const CStdStr<CT> &str, CT t)
- {
- // this particular overload is needed for disabling reference counting
- // though it's only an issue from line 1 to line 2
- CStdStr<CT> strRet(str); // 1
- strRet.append(1, t); // 2
- return strRet;
- }
- template<typename CT>
- inline CStdStr<CT>
- operator+(const CStdStr<CT> &str, const char* pA)
- {
- return CStdStr<CT>(str) + CStdStr<CT>(pA);
- }
- template<typename CT>
- inline CStdStr<CT>
- operator+(const char* pA, const CStdStr<CT> &str)
- {
- CStdStr<CT> strRet(pA);
- strRet.append(str);
- return strRet;
- }
- template<typename CT>
- class CStdStr : public std::basic_string<CT>
- {
- // Typedefs for shorter names. Using these names also appears to help
- // us avoid some ambiguities that otherwise arise on some platforms
- typedef typename std::basic_string<CT> MYBASE; // my base class
- typedef CStdStr<CT> MYTYPE; // myself
- typedef typename MYBASE::const_pointer PCMYSTR; // const char*
- typedef typename MYBASE::pointer PMYSTR; // char*
- typedef typename MYBASE::iterator MYITER; // my iterator type
- typedef typename MYBASE::const_iterator MYCITER; // you get the idea...
- typedef typename MYBASE::reverse_iterator MYRITER;
- typedef typename MYBASE::size_type MYSIZE;
- typedef typename MYBASE::value_type MYVAL;
- typedef typename MYBASE::allocator_type MYALLOC;
- public:
- // CStdStr inline constructors
- CStdStr()
- {
- }
- CStdStr(const MYTYPE& str) : MYBASE(str)
- {
- }
- CStdStr(const std::string& str)
- {
- ssasn(*this, str);
- }
- CStdStr(PCMYSTR pT, MYSIZE n)
- : MYBASE(pT, n)
- {
- }
- CStdStr(const char* pA)
- {
- *this = pA;
- }
- CStdStr(MYCITER first, MYCITER last)
- : MYBASE(first, last)
- {
- }
- CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC())
- : MYBASE(nSize, ch, al)
- {
- }
- MYTYPE& operator=(const MYTYPE& str)
- {
- ssasn(*this, str);
- return *this;
- }
- MYTYPE& operator=(const std::string& str)
- {
- ssasn(*this, str);
- return *this;
- }
- MYTYPE& operator=(const char* pA)
- {
- ssasn(*this, pA);
- return *this;
- }
- MYTYPE& operator=(CT t)
- {
- this->assign(1, t);
- return *this;
- }
- // -------------------------------------------------------------------------
- // CStdStr inline concatenation.
- // -------------------------------------------------------------------------
- MYTYPE& operator+=(const MYTYPE& str)
- {
- ssadd(*this, str);
- return *this;
- }
- MYTYPE& operator+=(const std::string& str)
- {
- ssadd(*this, str);
- return *this;
- }
- MYTYPE& operator+=(const char* pA)
- {
- ssadd(*this, pA);
- return *this;
- }
- MYTYPE& operator+=(CT t)
- {
- this->append(1, t);
- return *this;
- }
- // addition operators -- global friend functions.
- friend MYTYPE operator+ <>(const MYTYPE& str1, const MYTYPE& str2);
- friend MYTYPE operator+ <>(const MYTYPE& str, CT t);
- friend MYTYPE operator+ <>(const MYTYPE& str, const char* sz);
- friend MYTYPE operator+ <>(const char* pA, const MYTYPE& str);
- // -------------------------------------------------------------------------
- // Case changing functions
- // -------------------------------------------------------------------------
- MYTYPE& MakeUpper()
- {
- // Strictly speaking, this would be about the most portable way
- // std::transform(begin(),
- // end(),
- // begin(),
- // std::bind2nd(SSToUpper<CT>(), std::locale()));
- // But practically speaking, this works faster
- if ( !this->empty() )
- ssupr(GetBuf(), this->size());
- return *this;
- }
- MYTYPE& MakeLower()
- {
- // Strictly speaking, this would be about the most portable way
- // std::transform(begin(),
- // end(),
- // begin(),
- // std::bind2nd(SSToLower<CT>(), std::locale()));
- // But practically speaking, this works faster
- if ( !this->empty() )
- sslwr(GetBuf(), this->size());
- return *this;
- }
- // -------------------------------------------------------------------------
- // CStdStr -- Direct access to character buffer. In the MS' implementation,
- // the at() function that we use here also calls _Freeze() providing us some
- // protection from multithreading problems associated with ref-counting.
- // -------------------------------------------------------------------------
- CT* GetBuf(int nMinLen=-1)
- {
- if ( static_cast<int>(this->size()) < nMinLen )
- this->resize(static_cast<MYSIZE>(nMinLen));
- return this->empty() ? const_cast<CT*>(this->data()) : &(this->at(0));
- }
- void RelBuf(int nNewLen=-1)
- {
- this->resize(static_cast<MYSIZE>(nNewLen > -1 ? nNewLen : sslen(this->c_str())));
- }
- // -------------------------------------------------------------------------
- // FUNCTION: CStdStr::Format
- // void _cdecl Formst(CStdStringA& const char* szFormat, ...)
- // void _cdecl Format(const char* szFormat);
- //
- // DESCRIPTION:
- // This function does sprintf/wsprintf style formatting on CStdStringA
- // objects. It looks a lot like MFC's RString::Format. Some people
- // might even call this identical. Fortunately, these people are now
- // dead.
- //
- // PARAMETERS:
- // nId - ID of string resource holding the format string
- // szFormat - a const char* holding the format specifiers
- // argList - a va_list holding the arguments for the format specifiers.
- //
- // RETURN VALUE: None.
- // -------------------------------------------------------------------------
- // formatting (using wsprintf style formatting)
- // If they want a Format() function that safely handles string objects
- // without casting
-
- void Format(const CT* szFmt, ...)
- {
- va_list argList;
- va_start(argList, szFmt);
- FormatV(szFmt, argList);
- va_end(argList);
- }
- #define MAX_FMT_TRIES 5 // #of times we try
- #define FMT_BLOCK_SIZE 2048 // # of bytes to increment per try
- #define BUFSIZE_1ST 256
- #define BUFSIZE_2ND 512
- #define STD_BUF_SIZE 1024
- // -------------------------------------------------------------------------
- // FUNCTION: FormatV
- // void FormatV(const char* szFormat, va_list, argList);
- //
- // DESCRIPTION:
- // This function formats the string with sprintf style format-specs.
- // It makes a general guess at required buffer size and then tries
- // successively larger buffers until it finds one big enough or a
- // threshold (MAX_FMT_TRIES) is exceeded.
- //
- // PARAMETERS:
- // szFormat - a const char* holding the format of the output
- // argList - a Microsoft specific va_list for variable argument lists
- //
- // RETURN VALUE:
- // -------------------------------------------------------------------------
- void FormatV(const CT* szFormat, va_list argList)
- {
- static bool bExactSizeSupported;
- static bool bInitialized = false;
- if( !bInitialized )
- {
- /* Some systems return the actual size required when snprintf
- * doesn't have enough space. This lets us avoid wasting time
- * iterating, and wasting memory. */
- bInitialized = true;
- char ignore;
- bExactSizeSupported = ( snprintf( &ignore, 0, "Hello World" ) == 11 );
- }
- if( bExactSizeSupported )
- {
- va_list tmp;
- va_copy( tmp, argList );
- char ignore;
- int iNeeded = ssvsprintf( &ignore, 0, szFormat, tmp );
- va_end(tmp);
- char *buf = GetBuffer( iNeeded+1 );
- ssvsprintf( buf, iNeeded+1, szFormat, argList );
- ReleaseBuffer( iNeeded );
- return;
- }
- int nChars = FMT_BLOCK_SIZE;
- int nTry = 1;
- do
- {
- // Grow more than linearly (e.g. 512, 1536, 3072, etc)
- char *buf = GetBuffer(nChars);
- int nUsed = ssvsprintf(buf, nChars-1, szFormat, argList);
- if(nUsed == -1)
- {
- nChars += ((nTry+1) * FMT_BLOCK_SIZE);
- ReleaseBuffer();
- continue;
- }
- /* OK */
- ReleaseBuffer(nUsed);
- break;
- } while ( nTry++ < MAX_FMT_TRIES );
- }
-
- // -------------------------------------------------------------------------
- // RString Facade Functions:
- //
- // The following methods are intended to allow you to use this class as a
- // drop-in replacement for CString.
- // -------------------------------------------------------------------------
- int CompareNoCase(PCMYSTR szThat) const
- {
- return ssicmp(this->c_str(), szThat);
- }
- bool EqualsNoCase(PCMYSTR szThat) const
- {
- return CompareNoCase(szThat) == 0;
- }
- // -------------------------------------------------------------------------
- // GetXXXX -- Direct access to character buffer
- // -------------------------------------------------------------------------
- CT* GetBuffer(int nMinLen=-1)
- {
- return GetBuf(nMinLen);
- }
- MYTYPE Left(int nCount) const
- {
- // Range check the count.
- nCount = std::max(0, std::min(nCount, static_cast<int>(this->size())));
- return this->substr(0, static_cast<MYSIZE>(nCount));
- }
- void MakeReverse()
- {
- std::reverse(this->begin(), this->end());
- }
- void ReleaseBuffer(int nNewLen=-1)
- {
- RelBuf(nNewLen);
- }
- int Replace(CT chOld, CT chNew)
- {
- int nReplaced = 0;
- for ( MYITER iter=this->begin(); iter != this->end(); iter++ )
- {
- if ( *iter == chOld )
- {
- *iter = chNew;
- nReplaced++;
- }
- }
- return nReplaced;
- }
- int Replace(PCMYSTR szOld, PCMYSTR szNew)
- {
- int nReplaced = 0;
- MYSIZE nIdx = 0;
- MYSIZE nOldLen = sslen(szOld);
- if ( 0 == nOldLen )
- return 0;
- static const CT ch = CT(0);
- MYSIZE nNewLen = sslen(szNew);
- PCMYSTR szRealNew = szNew == 0 ? &ch : szNew;
- while ( (nIdx=this->find(szOld, nIdx)) != MYBASE::npos )
- {
- replace(this->begin()+nIdx, this->begin()+nIdx+nOldLen, szRealNew);
- nReplaced++;
- nIdx += nNewLen;
- }
- return nReplaced;
- }
- MYTYPE Right(int nCount) const
- {
- // Range check the count.
- nCount = std::max(0, std::min(nCount, static_cast<int>(this->size())));
- return this->substr(this->size()-static_cast<MYSIZE>(nCount));
- }
- // Array-indexing operators. Required because we defined an implicit cast
- // to operator const CT* (Thanks to Julian Selman for pointing this out)
- CT& operator[](int nIdx)
- {
- return MYBASE::operator[](static_cast<MYSIZE>(nIdx));
- }
- const CT& operator[](int nIdx) const
- {
- return MYBASE::operator[](static_cast<MYSIZE>(nIdx));
- }
- CT& operator[](unsigned int nIdx)
- {
- return MYBASE::operator[](static_cast<MYSIZE>(nIdx));
- }
- const CT& operator[](unsigned int nIdx) const
- {
- return MYBASE::operator[](static_cast<MYSIZE>(nIdx));
- }
- CT& operator[](long unsigned int nIdx){
- return MYBASE::operator[](static_cast<MYSIZE>(nIdx));
- }
-
- const CT& operator[](long unsigned int nIdx) const {
- return MYBASE::operator[](static_cast<MYSIZE>(nIdx));
- }
- operator const CT*() const
- {
- return this->c_str();
- }
- };
- // =============================================================================
- // END OF CStdStr INLINE FUNCTION DEFINITIONS
- // =============================================================================
- // Now typedef our class names based upon this humongous template
- typedef CStdStr<char> CStdString; // a better std::string
- // -----------------------------------------------------------------------------
- // FUNCTIONAL COMPARATORS:
- // REMARKS:
- // These structs are derived from the std::binary_function template. They
- // give us functional classes (which may be used in Standard C++ Library
- // collections and algorithms) that perform case-insensitive comparisons of
- // CStdString objects. This is useful for maps in which the key may be the
- // proper string but in the wrong case.
- // -----------------------------------------------------------------------------
- struct StdStringLessNoCase
- : std::binary_function<CStdString, CStdString, bool>
- {
- inline bool
- operator()(const CStdString& sLeft, const CStdString& sRight) const
- { return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; }
- };
- struct StdStringEqualsNoCase
- : std::binary_function<CStdString, CStdString, bool>
- {
- inline bool
- operator()(const CStdString& sLeft, const CStdString& sRight) const
- { return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; }
- };
- } // namespace StdString
- typedef StdString::CStdString RString;
- #endif // #ifndef STDSTRING_H
- /*
- * COPYRIGHT:
- * 1999 Joseph M. O'Leary. This code is free. Use it anywhere you want.
- * Rewrite it, restructure it, whatever. Please don't blame me if it makes
- * your $30 billion dollar satellite explode in orbit. If you redistribute
- * it in any form, I'd appreciate it if you would leave this notice here.
- *
- * If you find any bugs, please let me know:
- *
- * jmoleary@earthlink.net
- * http://home.earthlink.net/~jmoleary
- */
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