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- #include "ff7DataInstaller.h"
- #include <boost/filesystem.hpp>
- #include <boost/program_options.hpp>
- #include <OgreConfigFile.h>
- #include <OgreArchiveManager.h>
- #include <OgreMeshSerializer.h>
- #include <OgreSkeletonSerializer.h>
- #include <OgreMeshManager.h>
- #include <OgreRenderWindow.h>
- #include <OgreHardwarePixelBuffer.h>
- #include "QGearsGameState.h"
- #include "data/QGearsAFileManager.h"
- #include "data/QGearsBackgroundFileManager.h"
- #include "data/QGearsCameraMatrixFileManager.h"
- #include "data/QGearsHRCFileManager.h"
- #include "data/QGearsLZSFLevelFileManager.h"
- #include "data/QGearsPaletteFileManager.h"
- #include "data/QGearsPFileManager.h"
- #include "data/QGearsRSDFileManager.h"
- #include "data/QGearsTexCodec.h"
- #include "map/QGearsBackground2DFileManager.h"
- #include "map/QGearsWalkmeshFileManager.h"
- #include "data/FF7ModelListFileManager.h"
- #include "data/QGearsLGPArchiveFactory.h"
- #include "common/QGearsStringUtil.h"
- #include "common/FF7NameLookup.h"
- #include "data/QGearsTexCodec.h"
- #include "data/QGearsMapListFile.h"
- #include "decompiler/sudm.h"
- #include <memory>
- #include <QDir>
- FF7DataInstaller::FF7DataInstaller()
- #ifdef _DEBUG
- : mApp("plugins_d.cfg", "resources_d.cfg", "install_d.log")
- #else
- : mApp("plugins.cfg", "resources.cfg", "install.log")
- #endif
- {
- mApp.initOgre(true);
- }
- FF7DataInstaller::~FF7DataInstaller()
- {
- }
- void FF7DataInstaller::Convert(std::string inputDir, std::string outputDir, const std::vector<std::string>& files)
- {
- // TODO: Just validate required files are present
- for (const auto& file : files)
- {
- if (file == "field/flevel.lgp")
- {
- auto fullPath = inputDir + file;
- mApp.getRoot()->addResourceLocation(fullPath, "LGP", "FFVIIFields");
- ConvertFields(fullPath, inputDir, outputDir);
- mApp.getRoot()->removeResourceLocation(fullPath, "FFVIIFields");
- }
- }
- }
- static std::string FieldModelDir()
- {
- return "models/ffvii/field/units";
- }
- // TOOD: Share with pc model exporter
- static void exportMesh(std::string outdir, const Ogre::MeshPtr &mesh)
- {
- QGears::String baseMeshName;
- QGears::StringUtil::splitFull(mesh->getName(), baseMeshName);
- Ogre::MeshSerializer mesh_ser;
- Ogre::SkeletonPtr skeleton(mesh->getSkeleton());
- Ogre::SkeletonSerializer sk_ser;
- sk_ser.exportSkeleton(skeleton.getPointer(), outdir + baseMeshName + ".skeleton");
- mesh->setSkeletonName(FieldModelDir() + "/" + baseMeshName + ".skeleton");
- mesh_ser.exportMesh(mesh.getPointer(), outdir + mesh->getName());
- Ogre::Mesh::SubMeshIterator it(mesh->getSubMeshIterator());
- Ogre::MaterialSerializer mat_ser;
- size_t i(0);
- std::set<std::string> textures;
- while (it.hasMoreElements())
- {
- Ogre::SubMesh *sub_mesh(it.getNext());
- Ogre::MaterialPtr mat(Ogre::MaterialManager::getSingleton().getByName(sub_mesh->getMaterialName()));
- if (!mat.isNull())
- {
- for (size_t techNum = 0; techNum < mat->getNumTechniques(); techNum++)
- {
- Ogre::Technique* tech = mat->getTechnique(techNum);
- if (tech)
- {
- for (size_t passNum = 0; passNum < tech->getNumPasses(); passNum++)
- {
- Ogre::Pass* pass = tech->getPass(passNum);
- if (pass)
- {
- for (size_t textureUnitNum = 0; textureUnitNum < pass->getNumTextureUnitStates(); textureUnitNum++)
- {
- Ogre::TextureUnitState* unit = pass->getTextureUnitState(textureUnitNum);
- if (unit)
- {
- if (unit->getTextureName().empty() == false)
- {
- // Ensure the output material script references png files rather than tex files
- textures.insert(unit->getTextureName());
- Ogre::String baseName;
- QGears::StringUtil::splitBase(unit->getTextureName(), baseName);
- unit->setTextureName(FieldModelDir() + "/" + baseMeshName + "_" + baseName + ".png");
- }
- }
- }
- }
- }
- }
- }
- mat_ser.queueForExport(mat);
- }
- ++i;
- }
- mat_ser.exportQueued(outdir + baseMeshName + QGears::EXT_MATERIAL);
- for (auto& textureName : textures)
- {
- Ogre::TexturePtr texturePtr = Ogre::TextureManager::getSingleton().load(textureName.c_str(), "FFVII");
- Ogre::Image image;
- texturePtr->convertToImage(image);
- Ogre::String baseName;
- QGears::StringUtil::splitBase(textureName, baseName);
- image.save(outdir + baseMeshName + "_" + baseName + ".png");
- }
- }
- static std::string FieldName(const std::string& name)
- {
- return "ffvii_" + name;
- }
- void FF7DataInstaller::CreateDir(const std::string& path)
- {
- QString target = QString::fromStdString(mOutputDir + path);
- QDir dir(target);
- if (!dir.mkpath("."))
- {
- throw std::runtime_error("Failed to mkpath");
- }
- }
- static std::string FieldMapDir()
- {
- return "maps/ffvii/field";
- }
- typedef std::set<std::string> MapCollection;
- class SpawnPointDb
- {
- public:
- // Id of the field the gateways records from N other number of fields are linking to
- u16 mTargetFieldId = 0;
- class Record
- {
- public:
- // Field that wants to link to mTargetFieldId
- u16 mFieldId = 0;
- // Index of the gateway in mFieldId
- u32 GatewayIndexOrMapJumpAddress = 0;
- // Gateway data
- QGears::TriggersFile::Gateway mGateway;
- bool mFromScript = false;
- // Only used from script calls
- std::string mEntityName;
- std::string mScriptFunctionName;
- };
- std::vector<Record> mGatewaysToThisField;
- };
- typedef std::map<u16, SpawnPointDb> FieldSpawnPointsMap;
- class BaseFF7FieldScriptFormatter : public SUDM::IScriptFormatter
- {
- public:
- BaseFF7FieldScriptFormatter(const std::string& fieldName, const std::vector<std::string>& fieldIdToNameLookup, FieldSpawnPointsMap& spawnPoints)
- : mFieldName(fieldName), mFieldIdToNameLookup(fieldIdToNameLookup), mSpawnPoints(spawnPoints)
- {
- }
- virtual std::string SpawnPointName(unsigned int /*targetMapId*/, const std::string& entity, const std::string& funcName, unsigned int address) override
- {
- return mFieldName + "_" + entity + "_" + funcName + "_addr_" + std::to_string(address);
- }
- virtual std::string MapName(unsigned int mapId) override
- {
- return FieldName(mFieldIdToNameLookup[mapId]);
- }
- // Renames a variable, return empty string for generated name
- virtual std::string VarName(unsigned int bank, unsigned int addr) override
- {
- return QGears::FF7::NameLookup::FieldScriptVarName(bank, addr);
- }
- // Renames an entity
- virtual std::string EntityName(const std::string& entity) override
- {
- return QGears::FF7::NameLookup::FieldScriptEntityName(entity);
- }
- // Get name of char from its id, can't return empty
- virtual std::string CharName(int charId) override
- {
- return QGears::FF7::NameLookup::CharName(charId);
- }
- // Renames a function in an entity
- virtual std::string FunctionName(const std::string& entity, const std::string& funcName) override
- {
- return QGears::FF7::NameLookup::FieldScriptFunctionName(mFieldName, entity, funcName);
- }
- // Sets the header comment for a function in an entity
- virtual std::string FunctionComment(const std::string& entity, const std::string& funcName) override
- {
- return QGears::FF7::NameLookup::FieldScriptFunctionComment(mFieldName, entity, funcName);
- }
- protected:
- std::string mFieldName;
- FieldSpawnPointsMap& mSpawnPoints;
- const std::vector<std::string>& mFieldIdToNameLookup;
- };
- class FF7FieldScriptFormatter : public BaseFF7FieldScriptFormatter
- {
- public:
- FF7FieldScriptFormatter(const std::string& fieldName, const QGears::ModelListFilePtr& models, const std::vector<std::string>& fieldIdToNameLookup, FieldSpawnPointsMap& spawnPoints)
- : BaseFF7FieldScriptFormatter(fieldName, fieldIdToNameLookup, spawnPoints), mModelLoader(models)
- {
- }
- // Names an animation, can't return empty
- virtual std::string AnimationName(int charId, int id) override
- {
- // Get the animation file name, then look up the friendly name of the "raw" animation
- if (static_cast<unsigned int>(charId) >= mModelLoader->getModels().size())
- {
- std::cout << "ERROR CHAR ID IS OUT OF BOUNDS" << std::endl;
- return std::to_string(id);
- }
- const auto& modelInfo = mModelLoader->getModels().at(charId);
- if (static_cast<unsigned int>(id) >= modelInfo.animations.size())
- {
- std::cout << "ERROR ANIMATION ID IS OUT OF BOUNDS" << std::endl;
- return std::to_string(id);
- }
- const auto rawName = modelInfo.animations.at(id).name;
- // Trim off ".yos" or whatever other crazy extension the model loader adds in
- Ogre::String baseName;
- QGears::StringUtil::splitBase(rawName, baseName);
- QGears::StringUtil::toLowerCase(baseName);
- return QGears::FF7::NameLookup::animation(baseName);
- }
- private:
- const QGears::ModelListFilePtr& mModelLoader;
- };
- static std::string CreateGateWayScript(const std::string& gatewayEntityName, const std::string& targetMapName, const std::string& sourceSpawnPointName)
- {
- return "\nEntityContainer[ \"" + gatewayEntityName + "\" ] = {\n"
- "on_start = function(self)\n"
- " return 0\n"
- "end,\n"
- "on_enter_line = function(self, entity)\n"
- " return 0\n"
- "end,\n\n"
- "on_move_to_line = function(self, entity)\n"
- " return 0\n"
- "end,\n\n"
- "on_cross_line = function(self, entity)\n"
- " if entity == \"Cloud\" then\n"
- " if not FFVII.Data.DisableGateways then\n"
- " load_field_map_request(\"" + targetMapName + "\", \"" + sourceSpawnPointName + "\")\n"
- " end\n"
- " end\n\n"
- " return 0\n"
- "end,\n\n"
- "on_leave_line = function(self, entity)\n"
- " return 0\n"
- "end,\n"
- "}\n\n";
- }
- const int kInactiveGateWayId = 32767;
- typedef std::map<u16, float> FieldScaleFactorMap;
- typedef std::map<std::string, std::set<std::string>> ModelAnimationMap;
- class ModelsAndAnimationsDb
- {
- public:
- std::string NormalizeAnimationName(const std::string& name)
- {
- Ogre::String baseName;
- QGears::StringUtil::splitBase(name, baseName);
- std::transform(baseName.begin(), baseName.end(), baseName.begin(), ::tolower);
- return baseName + ".a";
- }
- std::set<std::string>& ModelAnimations(const std::string model)
- {
- // HACK FIX LGP READING
- std::string modelLower = model;
- std::transform(modelLower.begin(), modelLower.end(), modelLower.begin(), ::tolower);
- return mMap[modelLower];
- }
- std::string ModelMetaDataName(const std::string& modelName)
- {
- // If not in meta data then just replace .hrc with .mesh
- Ogre::String baseName;
- QGears::StringUtil::splitBase(modelName, baseName);
- return QGears::FF7::NameLookup::model(baseName) + ".mesh";
- }
- //private:
- ModelAnimationMap mMap;
- };
- static size_t FieldId(const std::string& name, const std::vector<std::string>& fieldIdToNameLookup)
- {
- for (size_t i = 0; i < fieldIdToNameLookup.size(); i++)
- {
- if (fieldIdToNameLookup[i] == name)
- {
- return i;
- }
- }
- throw std::runtime_error("No Id found for field name");
- }
- static float FieldScaleFactor(const FieldScaleFactorMap& scaleFactorMap, size_t fieldId)
- {
- auto it = scaleFactorMap.find(fieldId);
- if (it == std::end(scaleFactorMap))
- {
- throw std::runtime_error("Scale factor not found for field id");
- }
- return it->second;
- }
- static void FF7PcFieldToQGearsField(
- QGears::FLevelFilePtr& field,
- const std::string& outDir,
- const std::vector<std::string>& fieldIdToNameLookup,
- FieldSpawnPointsMap& spawnMap,
- const FieldScaleFactorMap& scaleFactorMap,
- ModelsAndAnimationsDb& modelAnimationDb,
- MapCollection& maps)
- {
- // Generate triggers script to insert into main decompiled FF7 field -> LUA script
- std::string gatewayScriptData;
- const QGears::TriggersFilePtr& triggers = field->getTriggers();
- const auto& gateways = triggers->GetGateways();
- for (size_t i = 0; i < gateways.size(); i++)
- {
- const QGears::TriggersFile::Gateway& gateway = gateways[i];
- if (gateway.destinationFieldId != kInactiveGateWayId)
- {
- const std::string gatewayEntityName = "Gateway" + std::to_string(i);
- gatewayScriptData += CreateGateWayScript(gatewayEntityName, FieldName(fieldIdToNameLookup.at(gateway.destinationFieldId)), "Spawn_" + field->getName() + "_" + std::to_string(i));
- }
- }
- const QGears::ModelListFilePtr& models = field->getModelList();
- SUDM::FF7::Field::DecompiledScript decompiled;
- FF7FieldScriptFormatter formatter(field->getName(), models, fieldIdToNameLookup, spawnMap);
- try
- {
- // Get the raw script bytes
- const std::vector<u8> rawFieldData = field->getRawScript();
- // Decompile to LUA
- decompiled = SUDM::FF7::Field::Decompile(field->getName(), rawFieldData, formatter, gatewayScriptData, "EntityContainer = {}\n\n");
- std::ofstream scriptFile(outDir + "/" + FieldMapDir() + "/" + field->getName() + "/script.lua");
- if (scriptFile.is_open())
- {
- scriptFile << decompiled.luaScript;
- }
- else
- {
- std::cerr << "Failed to open script file for writing" << std::endl;
- }
- }
- catch (const ::InternalDecompilerError& ex)
- {
- std::cerr << "InternalDecompilerError: " << ex.what() << std::endl;
- }
- // Write out the map file which links all the other files together for a given field
- {
- TiXmlDocument doc;
- std::unique_ptr<TiXmlElement> element(new TiXmlElement("map"));
- // Script
- std::unique_ptr<TiXmlElement> xmlScriptElement(new TiXmlElement("script"));
- xmlScriptElement->SetAttribute("file_name", FieldMapDir() + "/" + field->getName() + "/script.lua");
- element->LinkEndChild(xmlScriptElement.release());
- // Background
- std::unique_ptr<TiXmlElement> xmlBackground2d(new TiXmlElement("background2d"));
- xmlBackground2d->SetAttribute("file_name", FieldMapDir() + "/" + field->getName() + "/bg.xml");
- element->LinkEndChild(xmlBackground2d.release());
-
- // walkmesh
- std::unique_ptr<TiXmlElement> xmlWalkmesh(new TiXmlElement("walkmesh"));
- xmlWalkmesh->SetAttribute("file_name", FieldMapDir() + "/" + field->getName() + "/wm.xml");
- element->LinkEndChild(xmlWalkmesh.release());
- // Angle player moves when "up" is pressed
- std::unique_ptr<TiXmlElement> xmlMovementRotation(new TiXmlElement("movement_rotation"));
- xmlMovementRotation->SetAttribute("degree", std::to_string(triggers->MovementRotation()));
- element->LinkEndChild(xmlMovementRotation.release());
- for (const auto& it : decompiled.entities)
- {
- const int charId = it.second;
- if (charId != -1)
- {
- const QGears::ModelListFile::ModelDescription& desc = models->getModels().at(charId);
- auto& animVec = modelAnimationDb.ModelAnimations(desc.hrc_name);
- for (auto& anim : desc.animations)
- {
- animVec.insert(modelAnimationDb.NormalizeAnimationName(anim.name));
- }
- std::unique_ptr<TiXmlElement> xmlEntityScript(new TiXmlElement("entity_model"));
- xmlEntityScript->SetAttribute("name", it.first);
- // TODO: Add to list of HRC's to convert, obtain name of target converted .mesh file
- auto lowerCaseHrcName = desc.hrc_name;
- QGears::StringUtil::toLowerCase(lowerCaseHrcName);
- xmlEntityScript->SetAttribute("file_name", FieldModelDir() + "/" + modelAnimationDb.ModelMetaDataName(lowerCaseHrcName));
- // TODO: entity_model - name, file_name, position, direction
- // We set char 1 position to be position of first entity_point so player is spawned in sane
- // position if map is manually loaded via console.
- // None player chars set their first position in the init scripts. We know its a entity_model
- // because it uses PC opcode in init script.
- // entity_manager:get_entity("cl") is done via CHAR opcode
- xmlEntityScript->SetAttribute("position", "0 0 0");
- xmlEntityScript->SetAttribute("direction", "0");
- // TODO: This isn't quite right, the models animation translation seems to be inverted?
- xmlEntityScript->SetAttribute("scale", "0.03125 0.03125 0.03125");
- xmlEntityScript->SetAttribute("root_orientation", "0.7071067811865476 0.7071067811865476 0 0");
- element->LinkEndChild(xmlEntityScript.release());
- }
- else
- {
- std::unique_ptr<TiXmlElement> xmlEntityScript(new TiXmlElement("entity_script"));
- xmlEntityScript->SetAttribute("name", it.first);
- element->LinkEndChild(xmlEntityScript.release());
- }
- }
- // Get this fields Id
- const size_t thisFieldId = FieldId(field->getName(), fieldIdToNameLookup);
- const float downscaler_this = 128.0f * FieldScaleFactor(scaleFactorMap, thisFieldId);
- const auto& gateways = triggers->GetGateways();
- for (size_t i = 0; i < gateways.size(); i++)
- {
- const QGears::TriggersFile::Gateway& gateway = gateways[i];
- // if not inactive gateway
- if (gateway.destinationFieldId != kInactiveGateWayId)
- {
- std::unique_ptr<TiXmlElement> xmlEntityTrigger(new TiXmlElement("entity_trigger"));
- xmlEntityTrigger->SetAttribute("name", "Gateway" + std::to_string(i));
- xmlEntityTrigger->SetAttribute("point1",
- Ogre::StringConverter::toString(
- Ogre::Vector3(gateway.exit_line[0].x, gateway.exit_line[0].y, gateway.exit_line[0].z) / downscaler_this));
- xmlEntityTrigger->SetAttribute("point2",
- Ogre::StringConverter::toString(
- Ogre::Vector3(gateway.exit_line[1].x, gateway.exit_line[1].y, gateway.exit_line[1].z) / downscaler_this));
- // enabled hard coded to true
- xmlEntityTrigger->SetAttribute("enabled", "true");
- element->LinkEndChild(xmlEntityTrigger.release());
- }
- }
- // Use that to find the pre-computed list of gateways in all other fields that link to this field
- auto spawnIterator = spawnMap.find(thisFieldId);
- // If not found that it probably just means no other fields have doors to this one
- if (spawnIterator != std::end(spawnMap))
- {
- const std::vector<SpawnPointDb::Record>& spawnPointRecords = spawnIterator->second.mGatewaysToThisField;
- for (size_t i = 0; i < spawnPointRecords.size(); i++)
- {
- const QGears::TriggersFile::Gateway& gateway = spawnPointRecords[i].mGateway;
- // entity_point
- std::unique_ptr<TiXmlElement> xmlEntityPoint(new TiXmlElement("entity_point"));
- if (spawnPointRecords[i].mFromScript)
- {
- // Spawn points from map jumps have a another algorithm
-
- xmlEntityPoint->SetAttribute("name", fieldIdToNameLookup.at(spawnPointRecords[i].mFieldId) + "_" + spawnPointRecords[i].mEntityName + "_" + spawnPointRecords[i].mScriptFunctionName + "_addr_" + std::to_string(spawnPointRecords[i].GatewayIndexOrMapJumpAddress));
- }
- else
- {
- // Must also include the gateway index for the case where 2 fields have more than one door linking to each other
- xmlEntityPoint->SetAttribute("name", "Spawn_" + fieldIdToNameLookup.at(spawnPointRecords[i].mFieldId) + "_" + std::to_string(spawnPointRecords[i].GatewayIndexOrMapJumpAddress));
- }
- const float downscaler_next = 128.0f * FieldScaleFactor(scaleFactorMap, gateway.destinationFieldId);
- // Position Z is actually the target walkmesh triangle ID, so this is tiny bit more
- // complex as we have to say "get the Z value of the triangle with that ID". Note that ID actually just means index.
- unsigned int triIndex = static_cast<unsigned int>(gateway.destination.z);
- if (triIndex >= field->getWalkmesh()->getTriangles().size())
- {
- std::cout << "WARNING MAP JUMP TRIANGLE OUT OF BOUNDS" << std::endl;
- triIndex = 0;
- }
- const float zOfTriangleWithId = field->getWalkmesh()->getTriangles().at(triIndex).a.z;
- const Ogre::Vector3 posVec(gateway.destination.x / downscaler_next, gateway.destination.y / downscaler_next, zOfTriangleWithId);
- xmlEntityPoint->SetAttribute("position", Ogre::StringConverter::toString(posVec));
- const float rotation = (360.0f * static_cast<float>(gateway.dir)) / 255.0f;
- xmlEntityPoint->SetAttribute("rotation", std::to_string(rotation));
- element->LinkEndChild(xmlEntityPoint.release());
- }
- }
- doc.LinkEndChild(element.release());
- doc.SaveFile(outDir + "/" + FieldMapDir() + "/" + field->getName() + "/map.xml");
- const QGears::PaletteFilePtr& pal = field->getPalette();
- const QGears::BackgroundFilePtr& bg = field->getBackground();
- std::unique_ptr<Ogre::Image> bgImage(bg->createImage(pal));
- bgImage->save(outDir + "/" + FieldMapDir() + "/" + field->getName() + "/tiles.png");
- {
- TiXmlDocument doc;
- std::unique_ptr<TiXmlElement> element(new TiXmlElement("background2d"));
- // Magic constants
- const int kScaleUpFactor = 3;
- const int kPsxScreenWidth = 320;
- const int kPsxScreenHeight = 240;
- // Get texture atlas size
- const int width = bgImage->getWidth();
- const int height = bgImage->getHeight();
- const QGears::CameraMatrixFilePtr& camMatrix = field->getCameraMatrix();
- const Ogre::Vector3 position = camMatrix->getPosition() / FieldScaleFactor(scaleFactorMap, thisFieldId);
- const Ogre::Quaternion orientation = camMatrix->getOrientation();
- const Ogre::Degree fov = camMatrix->getFov(static_cast<float>(kPsxScreenHeight));
- const int min_x = triggers->getCameraRange().left * kScaleUpFactor;
- const int min_y = triggers->getCameraRange().top * kScaleUpFactor;
- const int max_x = triggers->getCameraRange().right * kScaleUpFactor;
- const int max_y = triggers->getCameraRange().bottom * kScaleUpFactor;
- element->SetAttribute("image", FieldMapDir() + "/" + field->getName() + "/tiles.png");
- element->SetAttribute("position", Ogre::StringConverter::toString(position));
- element->SetAttribute("orientation", Ogre::StringConverter::toString(orientation));
- element->SetAttribute("fov", Ogre::StringConverter::toString(fov));
- element->SetAttribute("range", std::to_string(min_x) + " " + std::to_string(min_y) + " " + std::to_string(max_x) + " " + std::to_string(max_y));
- element->SetAttribute("clip", std::to_string(kPsxScreenWidth * kScaleUpFactor) + " " + std::to_string(kPsxScreenHeight * kScaleUpFactor));
- // Write out the *_BG.XML data
- auto& layers = bg->getLayers();
- for (const auto& layer : layers)
- {
- // TODO: Should we only output tiles to construct enabled layers?
- // if (layer.enabled)
- {
- for (const QGears::BackgroundFile::SpriteData& sprite : layer.sprites)
- {
- std::unique_ptr<TiXmlElement> xmlElement(new TiXmlElement("tile"));
- xmlElement->SetAttribute("destination",
- Ogre::StringConverter::toString(sprite.dst.x * kScaleUpFactor) + " " +
- Ogre::StringConverter::toString(sprite.dst.y * kScaleUpFactor));
- xmlElement->SetAttribute("width", Ogre::StringConverter::toString(sprite.width * kScaleUpFactor));
- xmlElement->SetAttribute("height", Ogre::StringConverter::toString(sprite.height * kScaleUpFactor));
- // Each tile is added to a big texture atlas with hard coded size of 1024x1024, convert UV's to the 0.0f to 1.0f range
- const float u0 = static_cast<float>(sprite.src.x) / bgImage->getWidth();
- const float v0 = static_cast<float>(sprite.src.y) / bgImage->getHeight();
- const float u1 = static_cast<float>(sprite.src.x + sprite.width) / bgImage->getWidth();
- const float v1 = static_cast<float>(sprite.src.y + sprite.height) / bgImage->getHeight();
- xmlElement->SetAttribute("uv",
- Ogre::StringConverter::toString(u0) + " " + Ogre::StringConverter::toString(v0) + " " +
- Ogre::StringConverter::toString(u1) + " " + Ogre::StringConverter::toString(v1)
- );
- // TODO: Figure out how to scale this value correctly
- xmlElement->SetAttribute("depth", "999" /* Ogre::StringConverter::toString(static_cast<float>(sprite.depth) / (4096.0f/10.0f))*/);
- // TODO: Copied from DatFile::AddTile - add to common method
- Ogre::String blending_str = "";
- if (sprite.blending == 0)
- {
- blending_str = "alpha";
- }
- else if (sprite.blending == 1 || sprite.blending == 3) // 3 is source + 0.25 * destination
- {
- blending_str = "add";
- }
- else if (sprite.blending == 2)
- {
- blending_str = "subtract";
- }
- else
- {
- // TODO: Should probably throw to fail conversion
- blending_str = "unknown";
- }
- xmlElement->SetAttribute("blending", blending_str);
- element->LinkEndChild(xmlElement.release());
- }
- }
- }
- doc.LinkEndChild(element.release());
- doc.SaveFile(outDir + "/" + FieldMapDir() + "/" + field->getName() + "/bg.xml");
- }
- }
- {
- // Save out the walk mesh as XML
- const QGears::WalkmeshFilePtr& walkmesh = field->getWalkmesh();
- TiXmlDocument doc;
- std::unique_ptr<TiXmlElement> element(new TiXmlElement("walkmesh"));
- for (QGears::WalkmeshFile::Triangle& tri : walkmesh->getTriangles())
- {
- std::unique_ptr<TiXmlElement> xmlElement(new TiXmlElement("triangle"));
- xmlElement->SetAttribute("a", Ogre::StringConverter::toString(tri.a));
- xmlElement->SetAttribute("b", Ogre::StringConverter::toString(tri.b));
- xmlElement->SetAttribute("c", Ogre::StringConverter::toString(tri.c));
- xmlElement->SetAttribute("a_b", std::to_string(tri.access_side[0]));
- xmlElement->SetAttribute("b_c", std::to_string(tri.access_side[1]));
- xmlElement->SetAttribute("c_a", std::to_string(tri.access_side[2]));
- element->LinkEndChild(xmlElement.release());
- }
- doc.LinkEndChild(element.release());
- doc.SaveFile(outDir + "/" + FieldMapDir() + "/" + field->getName() + "/wm.xml");
- }
- maps.insert(field->getName());
- }
- class FF7FieldScriptGatewayCollector : public BaseFF7FieldScriptFormatter
- {
- public:
- FF7FieldScriptGatewayCollector(const std::string& fieldName, const std::vector<std::string>& fieldIdToNameLookup, FieldSpawnPointsMap& spawnPoints, size_t thisFieldId)
- : BaseFF7FieldScriptFormatter(fieldName, fieldIdToNameLookup, spawnPoints), mThisFieldId(thisFieldId)
- {
- }
- virtual void AddSpawnPoint(unsigned int targetMapId, const std::string& entity, const std::string& funcName, unsigned int address, int x, int y, int z, int angle) override
- {
- auto it = mSpawnPoints.find(targetMapId);
- QGears::TriggersFile::Gateway gw = {};
- gw.destinationFieldId = targetMapId;
- gw.destination.x = x;
- gw.destination.y = y;
- gw.destination.z = z;
- gw.dir = angle;
- if (it != std::end(mSpawnPoints))
- {
- // Add to the list of gateways that link to destinationFieldId
- SpawnPointDb::Record rec;
- rec.mFromScript = true;
- rec.mFieldId = mThisFieldId;
- rec.mGateway = gw;
- rec.mEntityName = entity;
- rec.mScriptFunctionName = funcName;
- rec.GatewayIndexOrMapJumpAddress = address;
- it->second.mGatewaysToThisField.push_back(rec);
- }
- else
- {
- // Create a new record for destinationFieldId
- SpawnPointDb db;
- db.mTargetFieldId = targetMapId;
- SpawnPointDb::Record rec;
- rec.mFromScript = true;
- rec.mFieldId = mThisFieldId;
- rec.mGateway = gw;
- rec.mEntityName = entity;
- rec.mScriptFunctionName = funcName;
- rec.GatewayIndexOrMapJumpAddress = address;
- db.mGatewaysToThisField.push_back(rec);
- mSpawnPoints.insert(std::make_pair(db.mTargetFieldId, db));
- }
- }
- private:
- size_t mThisFieldId;
- };
- static void CollectSpawnPoints(QGears::FLevelFilePtr& field, const std::vector<std::string>& fieldIdToNameLookup, FieldSpawnPointsMap& spawnPoints)
- {
- const size_t thisFieldId = FieldId(field->getName(), fieldIdToNameLookup);
- // Decompile the script just so we can collect up the MAPJUMP's we need this to construct the full list of entries
- // to each field
- try
- {
- // Get the raw script bytes
- SUDM::FF7::Field::DecompiledScript decompiled;
- const std::vector<u8> rawFieldData = field->getRawScript();
- // Decompile to LUA
- FF7FieldScriptGatewayCollector formatter(field->getName(), fieldIdToNameLookup, spawnPoints, thisFieldId);
- decompiled = SUDM::FF7::Field::Decompile(field->getName(), rawFieldData, formatter, "", "EntityContainer = {}\n\n");
- }
- catch (const ::InternalDecompilerError& ex)
- {
- std::cerr << "InternalDecompilerError: " << ex.what() << std::endl;
- }
- const QGears::TriggersFilePtr& triggers = field->getTriggers();
- const auto& gateways = triggers->GetGateways();
- for (size_t i = 0; i < gateways.size(); i++)
- {
- const QGears::TriggersFile::Gateway& gateway = gateways[i];
- if (gateway.destinationFieldId != kInactiveGateWayId)
- {
- auto it = spawnPoints.find(gateway.destinationFieldId);
- if (it != std::end(spawnPoints))
- {
- // Add to the list of gateways that link to destinationFieldId
- SpawnPointDb::Record rec;
- rec.mFieldId = thisFieldId;
- rec.mGateway = gateway;
- rec.GatewayIndexOrMapJumpAddress = i;
- it->second.mGatewaysToThisField.push_back(rec);
- }
- else
- {
- // Create a new record for destinationFieldId
- SpawnPointDb db;
- db.mTargetFieldId = gateway.destinationFieldId;
- SpawnPointDb::Record rec;
- rec.mFieldId = thisFieldId;
- rec.mGateway = gateway;
- rec.GatewayIndexOrMapJumpAddress = i;
- db.mGatewaysToThisField.push_back(rec);
- spawnPoints.insert(std::make_pair(db.mTargetFieldId, db));
- }
- }
- }
- }
- static bool IsAFieldFile(Ogre::String& resourceName)
- {
- return (!QGears::StringUtil::endsWith(resourceName, ".tex")
- && !QGears::StringUtil::endsWith(resourceName, ".tut")
- && !QGears::StringUtil::endsWith(resourceName, ".siz")
- && resourceName != "maplist");
- }
- // Exclude fields which cause fatal crash bugs :)
- // this can be removed when whatever is causing the crash(s) is fixed
- static bool WillCrash(Ogre::String& resourceName)
- {
- if (
- // crashes in back ground image generation
- resourceName == "bugin1a" ||
- // Hangs in decompliation
- resourceName == "frcyo" ||
- // bg image crash
- resourceName == "fr_e" ||
- resourceName == "las4_2" ||
- resourceName == "las4_3" ||
- resourceName == "lastmap" ||
- resourceName == "md_e1" ||
- resourceName == "trnad_3"
- )
- {
- // NOTE: Even so, conversion of all models will fail with a bone index out of bounds
- return true;
- }
- return false;
- }
- static bool IsTestField(Ogre::String& resourceName)
- {
- if (
- resourceName == "startmap" ||
- resourceName == "md1stin" ||
- resourceName == "md1_1" ||
- resourceName == "md1_2" ||
- resourceName == "md8_1" ||
- resourceName == "nmkin_1" ||
- resourceName == "nmkin_2" ||
- resourceName == "nmkin_3" ||
- resourceName == "nrthmk" ||
- resourceName == "elevtr1" ||
- resourceName == "tin_1" ||
- resourceName == "tin_2" ||
- resourceName == "rootmap" ||
- resourceName == "md8_4"
- )
- {
- return true;
- }
- return false;
- }
- static void CollectFieldScaleFactors(QGears::FLevelFilePtr& field, FieldScaleFactorMap& scaleFactors, const std::vector<std::string>& fieldIdToNameLookup)
- {
- scaleFactors[FieldId(field->getName(), fieldIdToNameLookup)] = ::SUDM::FF7::Field::ScaleFactor(field->getRawScript());
- }
- void FF7DataInstaller::ConvertFields(std::string archive, std::string inputDir, std::string outDir)
- {
- mOutputDir = outDir;
- CreateDir(FieldMapDir());
- CreateDir(FieldModelDir());
- // List whats in the LGP archive
- Ogre::StringVectorPtr resources = mApp.ResMgr()->listResourceNames("FFVIIFields", "*");
- // Load the map list field
- QGears::MapListFilePtr mapList = QGears::MapListFileManager::getSingleton().load("maplist", "FFVIIFields").staticCast<QGears::MapListFile>();
- // On the first pass collate required field information
- FieldSpawnPointsMap spawnPoints;
- FieldScaleFactorMap scaleFactors;
- for (auto& resourceName : *resources)
- {
- // Exclude things that are not fields
- if (IsAFieldFile(resourceName) && /*IsTestField(resourceName) &&*/ !WillCrash(resourceName))
- {
- QGears::FLevelFilePtr field = QGears::LZSFLevelFileManager::getSingleton().load(resourceName, "FFVIIFields").staticCast<QGears::FLevelFile>();
- CollectSpawnPoints(field, mapList->GetMapList(), spawnPoints);
- CollectFieldScaleFactors(field, scaleFactors, mapList->GetMapList());
- }
- }
- ModelsAndAnimationsDb modelAnimationDb;
- MapCollection maps;
- // Now we can do the full conversion with the collated data
- for (auto& resourceName : *resources)
- {
- // Exclude things that are not fields
- if (IsAFieldFile(resourceName))
- {
- if (IsTestField(resourceName) &&
- !WillCrash(resourceName))
- {
- std::cout << "Converting: " << resourceName << std::endl;
- CreateDir(FieldMapDir() + "/" + resourceName);
- QGears::FLevelFilePtr field = QGears::LZSFLevelFileManager::getSingleton().load(resourceName, "FFVIIFields").staticCast<QGears::FLevelFile>();
- FF7PcFieldToQGearsField(field, outDir, mapList->GetMapList(), spawnPoints, scaleFactors, modelAnimationDb, maps);
- }
- else
- {
- std::cout << "Skip: " << resourceName << " as it has a crash or hang issue" << std::endl;
- }
- }
- }
-
- {
- // Write out maps.xml
- TiXmlDocument doc;
- std::unique_ptr<TiXmlElement> element(new TiXmlElement("maps"));
- // TODO: Probably need to inject "empty" and "test" fields
- for (const auto& map : maps)
- {
- std::unique_ptr<TiXmlElement> xmlElement(new TiXmlElement("map"));
- xmlElement->SetAttribute("name", FieldName(map));
- xmlElement->SetAttribute("file_name", FieldMapDir() + "/" + map + "/map.xml");
- element->LinkEndChild(xmlElement.release());
- }
- doc.LinkEndChild(element.release());
- doc.SaveFile(outDir + "/maps.xml");
- }
- // TODO: Convert models and animations in modelAnimationDb
- auto fullPath = inputDir + "field/char.lgp";
- mApp.getRoot()->addResourceLocation(fullPath, "LGP", "FFVII");
- Ogre::StringVectorPtr resources2 = mApp.ResMgr()->listResourceNames("FFVII", "*");
- for (auto& name : modelAnimationDb.mMap)
- {
- Ogre::ResourcePtr hrc = QGears::HRCFileManager::getSingleton().load(name.first, "FFVII");
- Ogre::String baseName;
- QGears::StringUtil::splitBase(name.first, baseName);
- auto meshName = QGears::FF7::NameLookup::model(baseName) + ".mesh";
- Ogre::MeshPtr mesh(Ogre::MeshManager::getSingleton().load(meshName, "FFVII"));
- Ogre::SkeletonPtr skeleton(mesh->getSkeleton());
-
- for (auto& anim : name.second)
- {
- QGears::AFileManager &afl_mgr(QGears::AFileManager::getSingleton());
- QGears::AFilePtr a = afl_mgr.load(anim, "FFVII").staticCast<QGears::AFile>();
- // Convert the FF7 name to a more readable name set in the meta data
- Ogre::String baseName;
- QGears::StringUtil::splitBase(anim, baseName);
- a->addTo(skeleton, QGears::FF7::NameLookup::animation(baseName));
- }
- exportMesh(outDir + "/" + FieldModelDir() + "/", mesh);
- }
- mApp.getRoot()->removeResourceLocation(fullPath, "FFVII");
- }
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