reference.rsd 431 B

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  1. # comment before the header might not be standard, but we allow it
  2. @RSD940102
  3. # comment, sould be ignored
  4. # 11 bytes
  5. PLY=Polygon.PLY
  6. # 12 bytes
  7. MAT=Material.MAT
  8. # 9 bytes
  9. GRP=Group.GRP
  10. # some textures
  11. NTEX=3
  12. # 17 bytes
  13. TEX[0]=First Texture.TIM
  14. # 17 bytes
  15. TEX[1]=SecondTexture.TIM
  16. #TEX[1]=unused texture.TIM
  17. # 17 bytes
  18. TEX[2]=Third Texture.TIM
  19. # calculated size shoud be
  20. # 11 + 12 + 9 + 17 + 17 + 17 = 83
  21. # blank lines are ok :)